quakeforge/include/QF/ecs
Bill Currie 57cd30fca3 [ecs] Move parent setting logic into hierarchy
It should have always been here, but when I first created the hierarchy
and transform objects, I didn't know where things would go. Having two
chunks of code for setting an entity's parent was too already too much,
and I expect to have other hierarchy types. Doesn't fix the issues
encountered with sbar, of course.
2022-11-05 17:54:49 +09:00
..
component.h [ecs] Add support for sorting component pools 2022-10-31 13:10:53 +09:00
hierarchy.h [ecs] Move parent setting logic into hierarchy 2022-11-05 17:54:49 +09:00