mirror of
https://git.code.sf.net/p/quake/quakeforge
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a5db0b1a65
Now that the transition to using shader effects is comlete, there's no need for the wrapper. |
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.. | ||
defines.h | ||
funcs.h | ||
qf_alias.h | ||
qf_bsp.h | ||
qf_draw.h | ||
qf_funcs_list.h | ||
qf_iqm.h | ||
qf_lightmap.h | ||
qf_particles.h | ||
qf_textures.h | ||
qf_vid.h | ||
types.h |