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quakeforge
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quakeforge
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Bill Currie
0fd2b01665
Update the shader to work as it should :)
...
I always thought it whould be "light - point" :P. Also, in normal maps, 127 is 0.
2012-05-15 21:08:47 +09:00
..
renderer
Update the shader to work as it should :)
2012-05-15 21:08:47 +09:00
targets
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
Makefile.am
several libs can now get built as dlls in windows: console, gamecode,
2004-01-19 07:47:41 +00:00