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gl_draw.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_dyn_lights.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_dyn_part.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_dyn_textures.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_fog.c
[renderer] Merge the fog support code
2022-03-08 02:28:19 +09:00
gl_graph.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_lightmap.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_mod_alias.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_mod_iqm.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_mod_sprite.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_rmain.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_rmisc.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_rsurf.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_screen.c
[renderer] Move frame rendering out a layer.
2022-03-08 01:04:40 +09:00
gl_sky.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_sky_clip.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_textures.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
gl_warp.c
[renderer] Remove namehack.h
2022-03-14 14:31:23 +09:00
qfgl_ext.c
Separate render and presentation initialization
2019-07-09 01:00:47 +09:00
vid_common_gl.c
[gl] Clean up some triple buffer and multi-texture cvar mess
2022-03-07 08:38:38 +09:00
vtxarray.c
Fix a bunch of dead increments.
2018-09-09 11:12:04 +09:00