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https://git.code.sf.net/p/quake/quakeforge
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55a0ed49cd
I was asked about timedemo overkill (bigass1 currently gets 40kfps, haha), so I had to add qw-client-glslx to the build. |
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.. | ||
glsl_draw.c | ||
glsl_main.c | ||
Makefile.am | ||
quaketxt.frag | ||
quaketxt.vert |