quakeforge/libs/video/renderer/vulkan
Bill Currie 558e11e9b7 [vulkan] Make near and far clip explicit parameters
This improves the projection API in that near clip is a parameter rather
than being taken directly from the cvar, and a far clip (ie, finite far
plane) version is available (necessary for cascaded shadow maps as it's
rather hard to fit a box to an infinite frustum).

Also, the orthographic projection matrix is now reversed as per the
perspective matrix (and the code tidied up a little), and a version that
takes min and max vectors is available.
2023-08-13 17:30:24 +09:00
..
shader [vulkan] Correct the size of cone splats 2023-08-08 16:00:24 +09:00
test [vulkan] Update staging test for properties2 2022-09-22 09:35:57 +09:00
vkgen Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
barrier.c [vulkan] Add an undefined to shader-ro barrier 2023-08-02 17:51:04 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c Fix some printf portability issues 2023-07-25 15:07:17 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
descriptor.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.c [vulkan] Hook up all the shadow resources 2023-08-01 23:34:08 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
mouse_pick.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
pipeline.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
projection.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
render.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
render_load.c [vulkan] Fix some typos 2023-07-30 13:06:37 +09:00
render_ui.c [vulkan] Create a window for selected entities 2023-08-08 17:12:39 +09:00
resource.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
rp_main_def.plist [vulkan] Add more light debug info 2023-08-10 09:38:42 +09:00
rp_main_fwd.plist [vulkan] Clean up some bitrot int the forward renderer 2023-07-30 13:47:47 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
smp_quake.plist [vulkan] Get spotlight shadows working 2023-08-02 19:34:37 +09:00
staging.c [vulkan] Ensure staging buffer packets align to 16 bytes 2023-06-28 00:27:51 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Set default frames in flight to 2 2023-07-27 16:16:33 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_alias.c [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
vulkan_bsp.c [vulkan] Up the size of the bsp index buffers 2023-08-10 09:37:07 +09:00
vulkan_compose.c [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
vulkan_draw.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_iqm.c [vulkan] Use the shadow matrices when rendering maps 2023-07-30 11:52:13 +09:00
vulkan_lighting.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_matrices.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
vulkan_output.c [vulkan] Register external attachments 2023-07-24 19:11:18 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_planes.c [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
vulkan_scene.c [vulkan] Save the current scene in the scene context 2023-08-08 12:00:03 +09:00
vulkan_sprite.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
vulkan_vid_common.c [vulkan] Move Vulkan_NewScene into vulkan_scene 2023-08-08 11:52:31 +09:00