quakeforge/include
Brian Koropoff 557846b220 This is the first commit to the newcmd branch, which is a mostly-rewritten
console command parser.  It will eventually include html-like tags for
modifying text (gold numbers, brown characters, etc) and escaped characters.
The major differences so far are that dynamic strings are now used instead
of static buffers, and single quotes can be used to enclose tokens as
well as double quotes.
2002-03-03 03:36:27 +00:00
..
QF This is the first commit to the newcmd branch, which is a mostly-rewritten 2002-03-03 03:36:27 +00:00
win32 Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable) 2001-06-20 19:52:13 +00:00
.gitignore Clean up TODO a bit, make gitignore actually ignore all generated files... 2001-10-03 21:38:54 +00:00
adivtab.h Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
anorm_dots.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
anorms.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
asm_i386.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
block8.h More header merging. 2001-05-09 17:29:07 +00:00
block16.h More header merging. 2001-05-09 17:29:07 +00:00
buildnum.h More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
compat.h hopefully fix strcasecmp and strnlen for those systems that don't hide them 2002-02-06 19:06:05 +00:00
context_x11.h keep track of the times of the last event (for those events that report time) 2002-01-08 20:07:19 +00:00
d_iface.h Minor bugfix. 2002-01-04 04:05:46 +00:00
d_ifacea.h Minor bugfix. 2002-01-04 04:05:46 +00:00
d_local.h we now compile and link with -fno-common. this cleans up the multiple, 2001-10-23 16:55:23 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
fbset.h fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
getopt.h move the getopt files from qfcc/source to libs/util, link qw-master against 2002-02-12 17:44:41 +00:00
gl_warp_sin.h Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
in_win.h clear key states on game start 2002-01-17 22:04:58 +00:00
logos.h *shuffle* 2001-05-10 04:16:39 +00:00
Makefile.am move the getopt files from qfcc/source to libs/util, link qw-master against 2002-02-12 17:44:41 +00:00
menu.h Let's get this into CVS, even if it's not used yet. 2001-04-17 23:04:54 +00:00
old_keys.h ok, old configs /should/ work again, though I'm having problems with F10 2001-08-16 20:42:57 +00:00
qstring.h win32 compile fixes 2002-01-19 20:45:45 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
r_cvar.h Particle updates. Some cleanups, small speedups, and reimplement id's effects. r_particle_styles 0 to see id's effects. 2002-01-04 03:32:59 +00:00
r_dynamic.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
r_local.h high precision software mdl rendering 2002-01-05 03:21:02 +00:00
r_shared.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sbar.h Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
skin_stencil.h don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
varrays.h Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
view.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h and extern fixes for the windows side 2001-10-23 17:11:48 +00:00
world.h bring sv_phys.c closer to being mergable. I've temporarily(?) disabled 2002-02-22 05:28:17 +00:00