quakeforge/qw/source
Brian Koropoff 55181621bd First commit of an experimental low-level object system. At some point
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.

Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c replace all VectorSubtract (vec3_origin, ... and 2003-09-03 22:17:04 +00:00
cl_chat.c Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c don't record frame times until we've actually `started' the demo (ie, don't 2003-08-13 21:53:40 +00:00
cl_ents.c handle PF_QF bit iff the server is actually a qsg 2.0 server 2003-09-24 04:01:34 +00:00
cl_input.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_main.c make sure all + commands have been executed 2003-09-03 01:30:35 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c replace all VectorSubtract (vec3_origin, ... and 2003-09-03 22:17:04 +00:00
cl_pred.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_screen.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
cl_skin.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_slist.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
cl_sys_sdl.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_tent.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
cl_view.c rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar, 2003-05-09 20:30:50 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
Makefile.am whitespace 2003-11-21 05:01:50 +00:00
master.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
msg_ucmd.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_packetlog.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
net_svc.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
pmove.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
pmovetst.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sbar.c fix misplaced [ ] in teamplay mode 2003-09-24 02:24:30 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
sv_ccmds.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_demo.c remove a whole swath of potential buffer overflows by removing the buffer. 2003-08-05 01:45:52 +00:00
sv_ents.c get server clients updated properly 2003-08-21 20:35:36 +00:00
sv_gib.c mindHog's qfpython patch. GIB info string event callbacks and a compile fix 2003-05-16 16:17:24 +00:00
sv_init.c ent file support 2003-03-25 17:49:27 +00:00
sv_main.c First commit of an experimental low-level object system. At some point 2003-11-29 04:40:25 +00:00
sv_model.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_nchan.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_phys.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_pr_cmds.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_progs.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_send.c send the correct number of bytes 2003-11-25 03:22:51 +00:00
sv_sys_unix.c allow the server to run when there's no input 2003-04-16 15:43:55 +00:00
sv_sys_win.c remove redundant calls to COM_InitArgv 2003-09-22 23:17:47 +00:00
sv_user.c fixed an uninitialized variable. took reordering operations a bit to do so 2003-11-21 20:04:16 +00:00
teamplay.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
world.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00