mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-21 01:41:10 +00:00
Rearrange the sky_suffix and sky_coords arrays and remove the sky_target array such that the faces can be loaded using GL_TEXTURE_CUBE_MAP_POSITIVE_X + i (apparently certain drivers break if the faces aren't loaded in the correct order). Also, the nomalization of the direction vector in the fragment isn't necessary. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |