quakeforge/libs/video
Bill Currie 534d5367de [vulkan] Use linear sampling for glyphs
This requires having padding around the glyphs to avoid texel leak, but
as the atlas is created at runtime, it's possible to get the padding in.
2022-11-20 03:59:01 +09:00
..
renderer [vulkan] Use linear sampling for glyphs 2022-11-20 03:59:01 +09:00
targets [vid] Add a function to set the palette and colormap 2022-11-14 19:39:55 +09:00
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