137 lines
2.9 KiB
C
137 lines
2.9 KiB
C
/*
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math.h
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Built-in math function definitions
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Copyright (C) 2002 Bill Currie <taniwha@quakeforge.net>
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Copyright (C) 2002 Jeff Teunissen <deek@quakeforge.net>
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This file is part of the Ruamoko Standard Library.
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This library is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or (at
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your option) any later version.
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This library is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __ruamoko_math_h
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#define __ruamoko_math_h
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/*
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random
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Generate a random number such that 0 <= num <= 1 (0 to 1 inclusive)
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*/
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@extern float random (void);
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/*
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ftoi
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Returns the integer component of f
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*/
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@extern integer ftoi (float f);
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/*
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itof
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Returns the float representation of i
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*/
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@extern float itof (integer i);
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/*
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rint
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Rounds v to the nearest integer value and returns it.
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rint() does not change the type.
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*/
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@extern float rint (float v);
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/*
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floor
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Returns v, rounded down to the next lower integer
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*/
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@extern float floor (float v);
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/*
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ceil
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Returns v, rounded up to the next highest integer
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*/
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@extern float ceil (float v);
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/*
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fabs
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Returns the absolute value of v
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*/
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@extern float fabs (float f);
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/****************************************************************************
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* VECTORS *
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****************************************************************************/
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@extern vector v_forward, v_up, v_right;
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/*
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normalize
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Transform vector v into a unit vector (a vector with a length of 1).
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The direction is not changed, except for (possible) roundoff errors.
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*/
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@extern vector normalize (vector v);
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/*
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vlen
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Return the length of vector v
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*/
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@extern float vlen (vector v);
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/*
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vectoyaw
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Returns the yaw angle ("bearing"), in degrees, associated with vector v.
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*/
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@extern float vectoyaw (vector v);
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/*
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vectoangles
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Returns a vector 'pitch yaw 0' corresponding to vector v.
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*/
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@extern vector vectoangles (vector v);
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@extern float sin (float x);
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@extern float cos (float x);
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@extern float tan (float x);
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@extern float asin (float x);
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@extern float acos (float x);
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@extern float atan (float x);
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@extern float atan2 (float y, float x);
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@extern float log (float x);
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@extern float log10 (float x);
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@extern float pow (float x, float y);
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@extern float sinh (float x);
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@extern float cosh (float x);
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@extern float tanh (float x);
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@extern float asinh (float x);
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@extern float acosh (float x);
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@extern float atanh (float x);
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#endif //__ruamoko_math_h
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