quakeforge/libs/video/renderer/sw
Bill Currie 525dbcc13e Ensure code paths stay within the one renderer.
The gl renderer calling sw functions is bad news. Still all black, but I
think that's because palette setting is disabled.
2012-04-11 22:45:23 +09:00
..
d_copy.S Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00
d_draw.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_edge.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_fill.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_init.c Connect up viddef properly. 2012-04-11 14:58:55 +09:00
d_modech.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_part.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_parta.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polysa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polyse.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_scan.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_scana.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sky.c Run the vacuum cleaner over sw32's global variables. 2012-04-11 14:58:54 +09:00
d_spr8.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_sprite.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
d_surf.c Recache viddef in *D_InitCaches. 2012-04-11 14:58:55 +09:00
d_vars.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
d_varsa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_zpoint.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
draw.c Move palette setting into viddef_t. 2012-04-11 14:58:55 +09:00
fpu.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
fpua.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
Makefile.am Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00
nonintel.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
screen.c Remove VISIBLE from the files that will go into the plugins. 2012-04-11 14:58:54 +09:00
surf8.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_graph.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
sw_raclip.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
sw_raclipa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_ralias.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
sw_raliasa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rbsp.c Run the vacuum cleaner over sw32's global variables. 2012-04-11 14:58:54 +09:00
sw_rdraw.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
sw_rdrawa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_redge.c Make a bit of progress cleaning up vid for plugins. 2012-04-11 14:58:54 +09:00
sw_redgea.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rmain.c Separate render module loading from initialization. 2012-04-11 14:58:56 +09:00
sw_rmisc.c Run the vacuum cleaner over sw32's global variables. 2012-04-11 14:58:54 +09:00
sw_rpart.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00
sw_rsky.c Run the vacuum cleaner over sw32's global variables. 2012-04-11 14:58:54 +09:00
sw_rsprite.c Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
sw_rsurf.c Run the vacuum cleaner over sw32's global variables. 2012-04-11 14:58:54 +09:00
sw_rvarsa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
transform.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
vid_common_sw.c Move VID_InitBuffers back from the renderer to targets. 2012-04-11 14:58:55 +09:00