quakeforge/include/QF/plugin
Bill Currie 525dbcc13e Ensure code paths stay within the one renderer.
The gl renderer calling sw functions is bad news. Still all black, but I
think that's because palette setting is disabled.
2012-04-11 22:45:23 +09:00
..
cd.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
general.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
input.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
snd_output.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
snd_render.h Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
vid_render.h Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00