mirror of
https://git.code.sf.net/p/quake/quakeforge
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The gl renderer calling sw functions is bad news. Still all black, but I think that's because palette setting is disabled. |
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.. | ||
cd.h | ||
console.h | ||
general.h | ||
input.h | ||
snd_output.h | ||
snd_render.h | ||
vid_render.h |