quakeforge/libs
Bill Currie 520371a3aa [zone] Fix bad suggested mem calculation
Because the calculation didn't take the hunk header size (which is not
included in the hunk size) into account, the conversion to MB was one
short and thus the rounding up to the next 8 MB boundary was giving the
current total hunk size (ie, the already given size). Most confusing to
a user ("But I already asked for 128MB!").
2022-06-06 14:05:52 +09:00
..
audio [sound] Rename "cache" to "block" and clean out old code 2022-06-06 12:39:54 +09:00
client [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Plug a nasty buffer overflow 2022-05-21 14:28:47 +09:00
gib [gib] Clean up some header dependencies 2022-05-26 16:13:09 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models [model] Trim decompressed vis sets 2022-05-27 12:24:36 +09:00
net [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [zone] Add support for reference counting to Z_* 2022-06-06 12:39:54 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [zone] Fix bad suggested mem calculation 2022-06-06 14:05:52 +09:00
video [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00