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This gives QF a consistent qualilty PRNG on all platforms. The implementation is slightly different from the standard, but gives the same results for the same speed (details in mersenne.c). |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |