quakeforge/libs/video/renderer/gl
Ragnvald Maartmann-Moe IV 5157f668ad Fix a bunch of state leaks that made multitextured fullbrights smear the world.
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!

Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
..
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
gl_draw.c get the placement of the nice crosshairs right. make cs_data a square to 2004-02-14 00:18:22 +00:00
gl_dyn_lights.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
gl_dyn_part.c Make particle effects not mess with stuff they shouldn't. Also fix an 2003-10-22 22:21:39 +00:00
gl_dyn_textures.c initialize noise1 2003-04-22 01:37:13 +00:00
gl_graph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
gl_lightmap.c Slightly reorder cases for legibility. (decreasing order instead of random). 2004-02-15 19:55:59 +00:00
gl_mod_alias.c Fix a bunch of state leaks that made multitextured fullbrights smear the world. 2004-02-21 05:36:19 +00:00
gl_mod_sprite.c rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few 2003-08-08 15:25:53 +00:00
gl_rmain.c Fix a bunch of state leaks that made multitextured fullbrights smear the world. 2004-02-21 05:36:19 +00:00
gl_rmisc.c serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
gl_rsurf.c Fix a bunch of state leaks that made multitextured fullbrights smear the world. 2004-02-21 05:36:19 +00:00
gl_screen.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
gl_skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
gl_sky.c better external skin handling from Grievre 2003-12-28 05:25:06 +00:00
gl_sky_clip.c don't need that any more (yay:) 2003-07-15 17:41:31 +00:00
gl_textures.c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with 2003-09-04 05:22:23 +00:00
gl_warp.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
noisetextures.c Pale void. 2004-02-20 22:50:47 +00:00