quakeforge/nq
Bill Currie 5128029368 [nq,qw] Clear render state when leaving active state
This fixes a segfault caused by b0517e89293 that I had missed due to not
actually playing: ie, demo map changes were ok, but not in-game map
changes.
2021-12-24 06:45:13 +09:00
..
include [quakefs] Take in the pointer to the global hunk 2021-12-24 06:45:13 +09:00
source [nq,qw] Clear render state when leaving active state 2021-12-24 06:45:13 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00