mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-03 09:32:31 +00:00
5099633bc8
It does almost nothing (just puts a non-function button on the screen), but it will help develop the IMUI code and, of course, come to help with debugging in general.
116 lines
2.4 KiB
C
116 lines
2.4 KiB
C
#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/input/event.h"
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#include "QF/ui/canvas.h"
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#include "QF/ui/font.h"
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#include "QF/ui/imui.h"
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#include "QF/ui/view.h"
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#include "QF/plugin/console.h"
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#include "QF/plugin/vid_render.h"
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#include "cl_console.h"
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static int debug_event_id;
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static imui_ctx_t *debug_imui;
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#define IMUI_context debug_imui
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bool con_debug;
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static cvar_t con_debug_cvar = {
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.name = "con_debug",
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.description =
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"Enable the debug interface",
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.default_value = "false",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_bool, .value = &con_debug },
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};
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static char *deb_fontname;
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static cvar_t deb_fontname_cvar = {
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.name = "deb_fontname",
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.description =
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"Font name/patter for debug interface",
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.default_value = "Consolas",
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.flags = CVAR_NONE,
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.value = { .type = 0, .value = &deb_fontname },
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};
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static float deb_fontsize;
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static cvar_t deb_fontsize_cvar = {
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.name = "deb_fontsize",
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.description =
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"Font size for debug interface",
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.default_value = "22",
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.flags = CVAR_NONE,
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.value = { .type = &cexpr_float, .value = &deb_fontsize },
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};
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static void
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con_debug_f (void *data, const cvar_t *cvar)
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{
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Con_Show_Mouse (con_debug);
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if (debug_imui) {
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IMUI_SetVisible (debug_imui, con_debug);
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}
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}
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static int deb_xlen = -1;
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static int deb_ylen = -1;
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static void
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debug_app_window (const IE_event_t *ie_event)
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{
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if (deb_xlen != ie_event->app_window.xlen
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|| deb_ylen != ie_event->app_window.ylen) {
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deb_xlen = ie_event->app_window.xlen;
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deb_ylen = ie_event->app_window.ylen;
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IMUI_SetSize (debug_imui, deb_xlen, deb_ylen);
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}
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}
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static int
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debug_event_handler (const IE_event_t *ie_event, void *data)
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{
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static void (*handlers[ie_event_count]) (const IE_event_t *ie_event) = {
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[ie_app_window] = debug_app_window,
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};
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if ((unsigned) ie_event->type >= ie_event_count
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|| !handlers[ie_event->type]) {
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return 0;
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}
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handlers[ie_event->type] (ie_event);
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return 1;
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}
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void
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Con_Debug_InitCvars (void)
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{
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Cvar_Register (&con_debug_cvar, con_debug_f, 0);
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Cvar_Register (&deb_fontname_cvar, 0, 0);
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Cvar_Register (&deb_fontsize_cvar, 0, 0);
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}
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void
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Con_Debug_Init (void)
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{
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debug_event_id = IE_Add_Handler (debug_event_handler, 0);
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debug_imui = IMUI_NewContext (*con_data.canvas_sys,
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deb_fontname, deb_fontsize);
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IMUI_SetVisible (debug_imui, con_debug);
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}
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void
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Con_Debug_Shutdown (void)
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{
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IE_Remove_Handler (debug_event_id);
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}
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void
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Con_Debug_Draw (void)
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{
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UI_Button ("Hi there!");
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IMUI_Draw (debug_imui);
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}
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