mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-22 10:21:21 +00:00
Since the backtile is loaded into a scrap and used as a subtexture, we can't use GL's texture wrapping, thus do the wrapping ourselves. There are some minor issues with the wrong part of the scrap being drawn: need to investigate where the bug is (vrect, make_quad, etc). |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |