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https://git.code.sf.net/p/quake/quakeforge
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4feffd2de5
Currently, only 16 fonts can be loaded (I need to sort out descriptor set pools), but glyphs are grouped into batches of the same font. While not quite optimal as it can result in bouncing between descriptor sets a lot, it's still reasonably efficient. |
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renderer | ||
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Makemodule.am |