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https://git.code.sf.net/p/quake/quakeforge
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There is no error checking, texture alignment or support for non-point lights, but it's a start. Also, it's assumed all brushes are convex and manifold. |
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.. | ||
__init__.py | ||
entity.py | ||
entityclass.py | ||
export_map.py | ||
import_map.py | ||
map.py | ||
qfplist.py | ||
quakechr.py | ||
quakepal.py | ||
script.py | ||
wad.py |