mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
ace8d9ebc5
Now the user can create and destroy IMTs at will, though currently destroying IMTs is currently all or nothing (imt_drop_all). An IMT is created via imt_create which takes the keydest name (key_game etc), the name of the IMT (must be unique for all IMTs) and optionally the name of the IMT to which the key binding search will fall back if there is no binding in the current IMT, but must be already defined and on the same keydest. This means that IMTs now have user determined fallback paths. The requirements for the fallback IMT prevent loops and other weird behaviour. Actual key binding via in_bind is unaffected. This is why the IMT name must be unique across all IMTs. The "imt" command works with the key_game keydest, but imt_keydest is provided for specifying the active IMT for a specific keydest. At startup, default IMTs are setup to emulate the previous static IMTs so old configs will continue to work (mostly). New config files will be written with commands to drop all of the current IMTs and build new ones, with the bindings and active IMT set as well.
269 lines
6.3 KiB
C
269 lines
6.3 KiB
C
/*
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cl_ignore.c
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Client-side ignore list management
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cbuf.h"
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#include "QF/cmd.h"
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#include "QF/dstring.h"
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#include "QF/info.h"
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#include "QF/keys.h"
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#include "QF/llist.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "client.h"
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#include "cl_chat.h"
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llist_t *ignore_list, *dead_ignore_list;
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static void
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CL_Ignore_Free (void *ele, void *unused)
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{
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ignore_t *ig = (ignore_t *) ele;
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if (ig->lastname)
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free ((void *)ig->lastname);
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free (ig);
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}
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static qboolean
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CL_Ignore_Compare (const void *ele, const void *cmp, void *unused)
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{
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return *(int *)cmp == ((ignore_t *) ele)->uid;
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}
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static qboolean
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isc_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (cl.players[ig->slot].userid != ig->uid) // We got out of sync somehow
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llist_remove (node);
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return true;
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}
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static void
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CL_Ignore_Sanity_Check (void)
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{
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llist_iterate (ignore_list, LLIST_ICAST (isc_iterator));
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}
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static qboolean live_iterator (ignore_t *ig, llist_node_t *node)
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{
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Sys_Printf ("%5i - %s\n", ig->uid, Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
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return true;
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}
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static qboolean dead_iterator (ignore_t *ig, llist_node_t *node)
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{
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Sys_Printf ("%s\n", ig->lastname);
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return true;
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}
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static void
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CL_Ignore_f (void)
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{
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CL_Ignore_Sanity_Check ();
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if (Cmd_Argc () == 1) {
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Sys_Printf (
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"Users ignored by user id\n"
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"------------------------\n"
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);
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llist_iterate (ignore_list, LLIST_ICAST (live_iterator));
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Sys_Printf (
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"\n"
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"Users ignored by name (not currently connected)\n"
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"-----------------------------------------------\n"
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);
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llist_iterate (dead_ignore_list, LLIST_ICAST (dead_iterator));
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} else if (Cmd_Argc () == 2) {
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int i, uid = atoi (Cmd_Argv (1));
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (cl.players[i].userid == uid) {
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ignore_t *new = calloc (1, sizeof (ignore_t));
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new->slot = i;
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new->uid = uid;
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llist_append (ignore_list, new);
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Sys_Printf ("User %i (%s) is now ignored.\n", uid, Info_ValueForKey (cl.players[i].userinfo, "name"));
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return;
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}
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}
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Sys_Printf ("No user %i present on the server.\n", uid);
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} else
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Sys_Printf ("Usage: ignore [userid]\n");
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}
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static void
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CL_Unignore_f (void)
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{
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int uid;
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llist_node_t *node;
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CL_Ignore_Sanity_Check ();
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if (Cmd_Argc() != 2)
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Sys_Printf ("usage: unignore userid\n");
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else {
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uid = atoi (Cmd_Argv (1));
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if ((node = llist_findnode (ignore_list, &uid))) {
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Sys_Printf ("User %i (%s) is no longer ignored.\n", uid, Info_ValueForKey (cl.players[LLIST_DATA (node, ignore_t)->slot].userinfo, "name"));
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CL_Ignore_Free (llist_remove (node), 0);
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return;
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}
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Sys_Printf ("User %i does not exist or is not presently ignored.\n", uid);
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}
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}
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/*
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HACK HACK HACK (phrosty)
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replaced GCC-specific nested functions with this.
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come back and make this cleaner later.
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*/
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static const char *g_cam_str;
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static dstring_t *g_cam_test;
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static qboolean g_cam_allowed;
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static qboolean cam_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (cl.players[ig->slot].userid != ig->uid) { // We got out of sync somehow
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llist_remove (node);
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return true;
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}
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dsprintf (g_cam_test, "%s: ", Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
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if (!strncmp (g_cam_test->str, g_cam_str, sizeof (g_cam_test->str))) {
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return g_cam_allowed = false;
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} else
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return true;
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}
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qboolean
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CL_Chat_Allow_Message (const char *str)
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{
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g_cam_str = str;
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g_cam_test = dstring_newstr ();
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g_cam_allowed = true;
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llist_iterate (ignore_list, LLIST_ICAST (cam_iterator));
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return g_cam_allowed;
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}
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void
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CL_Chat_User_Disconnected (int uid)
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{
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ignore_t *ig;
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CL_Ignore_Sanity_Check ();
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if ((ig = llist_remove (llist_findnode (ignore_list, &uid)))) {
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if (ig->lastname)
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free ((void *)ig->lastname);
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ig->lastname = strdup (Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
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llist_append (dead_ignore_list, ig);
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Sys_Printf ("Ignored user %i (%s) left the server. Now ignoring by name...\n", ig->uid, ig->lastname);
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}
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}
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static const char *g_ccn_name;
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static ignore_t *g_ccn_found;
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static qboolean ccn_iterator (ignore_t *ig, llist_node_t *node)
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{
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if (!strcmp (ig->lastname, g_ccn_name)) {
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g_ccn_found = ig;
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return false;
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} else
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return true;
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}
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void
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CL_Chat_Check_Name (const char *name, int slot)
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{
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g_ccn_name = name;
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g_ccn_found = 0;
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llist_iterate (dead_ignore_list, LLIST_ICAST (ccn_iterator));
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if (g_ccn_found) {
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g_ccn_found->slot = slot;
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g_ccn_found->uid = cl.players[slot].userid;
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llist_append (ignore_list, llist_remove (llist_getnode (dead_ignore_list, g_ccn_found)));
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Sys_Printf ("User %i (%s) is using an ignored name. Now ignoring by user id...\n", g_ccn_found->uid, g_ccn_found->lastname);
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}
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}
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void
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CL_Chat_Flush_Ignores (void)
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{
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llist_flush (ignore_list);
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}
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static void
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CL_ChatInfo (int val)
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{
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if (val < 1 || val > 3)
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val = 0;
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if (cls.chat != val) {
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cls.chat = val;
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Cbuf_AddText(cl_cbuf, va ("setinfo chat \"%d\"\n", val));
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}
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}
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static void
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cl_chat_keydest (keydest_t keydest)
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{
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switch (keydest) {
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case key_game:
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case key_demo:
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CL_ChatInfo (0);
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break;
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case key_message:
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CL_ChatInfo (1);
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break;
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case key_console:
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case key_menu:
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case key_unfocused:
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case key_last: // should not happen
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CL_ChatInfo (2);
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break;
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}
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}
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void
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CL_Chat_Init (void)
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{
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ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
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dead_ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
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Cmd_AddCommand ("ignore", CL_Ignore_f, "Ignores chat and name-change messages from a user.");
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Cmd_AddCommand ("unignore", CL_Unignore_f, "Removes a previously ignored user from the ignore list.");
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Key_KeydestCallback (cl_chat_keydest);
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}
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