..
classes
ecs
[ecs] Add support for subpools
2022-12-18 21:11:21 +09:00
GL
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
GLSL
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
input
[input] Clear button inputs when IN_ClearStates called
2022-05-19 16:47:47 +09:00
math
[math] Add some bit-op functions
2022-01-23 13:47:14 +09:00
plugin
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
progs
Merge branch 'master' into wip-rua_scene
2022-05-01 14:46:47 +09:00
scene
[ecs] Add support for subpools
2022-12-18 21:11:21 +09:00
simd
[simd] Remove some intrinsics uses
2022-05-20 11:09:15 +09:00
ui
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
Vulkan
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
alloc.h
bspfile.h
[bsp] Correct documentation about texture frame rate
2022-05-26 22:25:18 +09:00
cbuf.h
cdaudio.h
cexpr.h
Abandon support for clang
2022-10-16 18:02:25 +09:00
checksum.h
clip_hull.h
cmd.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
cmem.h
console.h
[console] Get menu rendering working again
2022-11-04 10:38:07 +09:00
crc.h
csqc.h
cvar.h
[cvar] Remove the cvar lists
2022-04-25 00:26:45 +09:00
darray.h
[util] Clean up nested macro temp var names a little
2022-03-31 14:44:51 +09:00
draw.h
[renderer] Add fitted pic rendering
2023-01-17 11:33:47 +09:00
dstring.h
ecs.h
[ecs] Support sorting subpools
2023-01-16 11:32:12 +09:00
fbsearch.h
[util] Add functions for binary heaps
2021-08-02 12:44:08 +09:00
gib.h
[gib] Clean up some header dependencies
2022-05-26 16:13:09 +09:00
hash.h
[hash] Use uintptr_t for all hashes
2022-05-12 18:52:36 +09:00
heapsort.h
[util] Support custom swap function for heapsort
2022-10-31 10:52:03 +09:00
idparse.h
image.h
[image] Make WritePNG take settings from tex_t
2022-04-01 01:01:53 +09:00
info.h
input.h
[input] Fix some doxygen breakage
2022-05-19 13:26:45 +09:00
iqm.h
[vulkan] Get IQM rendering working
2022-05-07 10:14:22 +09:00
joystick.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
keys.h
[dox] Fix up some doxygen issues
2022-04-13 14:17:58 +09:00
link.h
listener.h
[util] Add a listener object
2021-11-25 13:36:02 +09:00
llist.h
Makemodule.am
[ui] Add a canvas system
2022-12-20 19:45:48 +09:00
mathlib.h
[model] Move plane info into mnode_t, and visframe out
2022-05-22 12:41:23 +09:00
mdfour.h
mersenne.h
[util] Add mtwist float random number functions
2021-12-24 06:45:13 +09:00
model.h
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
modelgen.h
msg.h
object.h
pak.h
pakfile.h
pcx.h
plist.h
[hash] Rename the publicly visible hashlink_t to hashctx_t
2022-05-12 18:02:01 +09:00
plugin.h
Clean up some FIXMEs and XXXs
2022-10-15 14:40:29 +09:00
png.h
[image] Make WritePNG take settings from tex_t
2022-04-01 01:01:53 +09:00
pqueue.h
[util] Clean up nested macro temp var names a little
2022-03-31 14:44:51 +09:00
progs.h
[gamecode] Expose value_string as PR_Debug_ValueString
2022-09-15 00:30:21 +09:00
pvsfile.h
[qfvis] Write out the fat-pvs file
2021-07-27 20:04:19 +09:00
qargs.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
qdefs.h
qendian.h
qtypes.h
[renderer] Move driver specific texture chain defs
2021-07-21 16:36:51 +09:00
quakefs.h
Fix some doxygen issues
2022-09-22 09:35:57 +09:00
quakeio.h
render.h
[sw] Take advantage of the ECS for edge rendering
2022-10-25 19:36:09 +09:00
riff.h
ringbuffer.h
[util] Add atomic ring buffer and automated tests
2022-09-22 09:35:57 +09:00
ruamoko.h
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
screen.h
[client] Fix incorrect function component setup
2022-11-10 21:23:04 +09:00
script.h
segtext.h
More doxygen tweaks
2022-05-19 13:26:45 +09:00
set.h
[set] Add a macro to initialize with a static array
2022-06-04 12:06:34 +09:00
sizebuf.h
skin.h
sound.h
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
spritegn.h
sys.h
Fix a pile of warnings for gcc 12
2022-07-31 17:13:26 +09:00
sys_developer.h
[sys] Add some developer flags for cache/hunk/zone
2022-06-03 12:04:27 +09:00
teamplay.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
tga.h
[image] Set texture type for no-load tga images
2022-05-04 13:50:55 +09:00
va.h
ver_check.h
vid.h
[vid] Add a function to set the palette and colormap
2022-11-14 19:39:55 +09:00
wad.h
wadfile.h
winding.h
zone.h
[zone] Add functions to get and set the tag
2022-06-06 12:39:54 +09:00