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.gitignore
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- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
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2001-08-21 22:34:20 +00:00 |
Makefile.am
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several libs can now get built as dlls in windows: console, gamecode,
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2004-01-19 07:47:41 +00:00 |
pr_builtins.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_debug.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_edict.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_exec.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_load.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_opcode.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_parse.c
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add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string.
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2006-12-09 06:00:36 +00:00 |
pr_resolve.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_resource.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pr_strings.c
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support %c for sprintf and make sprintf return a return string rather than a temp string
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2006-12-19 14:15:27 +00:00 |
pr_zone.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |