quakeforge/libs
Bill Currie 4d9c3408a1 Start putting the pieces back together.
The renderer now gets initialized and things sort of work (qw-client will
idle, though nothing is displayed). However, as the viddef stuff is broken,
it segs on trying to run the overkill demo.
2012-04-11 14:58:55 +09:00
..
audio Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
gamecode Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
gib Fix a buffer overflow. 2012-04-11 14:56:49 +09:00
image Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
models Fix the sprite model loader for plugins. 2012-04-11 14:58:55 +09:00
net Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move bi_gib.c from ruamoko to gib. 2012-02-09 10:00:54 +09:00
util Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
video Start putting the pieces back together. 2012-04-11 14:58:55 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00