quakeforge/libs
Bill Currie 4d8ce22c17 [vulkan] Load the map's lights into an array
It's not used yet as work needs to be done to better support generic
entities, but this is the next step to real-time lighting (though, to be
honest, I expect it will be too slow to be usable).
2021-03-03 18:14:16 +09:00
..
audio [util] Plug a thread-safety hole in plists 2021-02-09 09:57:07 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
gamecode [util] Make plists more const-correct 2021-02-25 11:55:25 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
models [test] Get the tests building again 2021-02-05 21:43:12 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [util] Plug a thread-safety hole in plists 2021-02-09 09:57:07 +09:00
util [util] Make plist mostly null-safe 2021-03-03 18:01:35 +09:00
video [vulkan] Load the map's lights into an array 2021-03-03 18:14:16 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00