quakeforge/qw/source
Ragnvald Maartmann-Moe IV 4d406337b6 Move gl_fires into gl, where it belongs.
Also some small cleanups in particles.
Brighten grenade smoke a tiny bit, so it's not so invisible in the typically dark quake areas.
And some minor cleanups to water rendering.
2001-11-24 08:21:07 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
buildnum.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_cam.c Remove local len, use mathlib's Length, among other cleanups. 2001-10-30 20:00:05 +00:00
cl_cmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
cl_demo.c fix restarting timedemo from trashing itself 2001-11-12 22:50:27 +00:00
cl_ents.c various fractional speedups 2001-11-15 19:37:29 +00:00
cl_input.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_main.c Move gl_fires into gl, where it belongs. 2001-11-24 08:21:07 +00:00
cl_misc.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_ngraph.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_parse.c replace many Host_EndGame calls with Host_Error and make Host_Error not bail 2001-11-12 20:46:11 +00:00
cl_pred.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_screen.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_skin.c replace many Host_EndGame calls with Host_Error and make Host_Error not bail 2001-11-12 20:46:11 +00:00
cl_slist.c various portability improvements 2001-11-18 23:40:01 +00:00
cl_sys_sdl.c minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
cl_sys_unix.c minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
cl_sys_win.c fix some compile issues 2001-11-21 02:07:55 +00:00
cl_tent.c report the type number of the bad type for temp ents 2001-11-13 03:14:34 +00:00
cl_view.c cache the cshifts serverinfo value for further reduction of Info_ValueForKey 2001-11-11 07:02:38 +00:00
com.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
console.c more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
crudefile.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
locs.c - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Makefile.am lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
master.c freebsd compile fix 2001-11-20 06:27:48 +00:00
msg_ucmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_chan.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_packetlog.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
net_svc.c - convert ALL the remaining svc's on the client. woot, hehe 2001-11-05 20:13:27 +00:00
net_udp.c various portability improvements 2001-11-18 23:40:01 +00:00
net_udp6.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
pmove.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
pmovetst.c take the hull/line fixes to the server internals and re-merge world.c for 2001-11-23 18:58:23 +00:00
sbar.c cache some info strings (team and skin from client user info) and values 2001-11-04 19:06:50 +00:00
skin.c don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
sv_ccmds.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_ents.c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
sv_init.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_main.c -mem now also works as a cvar (and there was much rejoycing:). sv_mem_size 2001-11-14 20:18:37 +00:00
sv_model.c cvar_t *gl_sky_divide; // not used but needed for linking 2001-11-08 00:45:50 +00:00
sv_move.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_nchan.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_phys.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_pr_cmds.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_progs.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_send.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_sys_unix.c disable denormal exceptions on alpha 2001-11-21 21:47:00 +00:00
sv_sys_win.c -mem now also works as a cvar (and there was much rejoycing:). sv_mem_size 2001-11-14 20:18:37 +00:00
sv_user.c don't bother speed cheat checking spectators (does it /really/ matter?) and 2001-11-20 01:13:30 +00:00
sys_x86.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
teamplay.c fix a seg when the chat message doesn't have : in it 2001-11-12 03:32:04 +00:00
world.c take the hull/line fixes to the server internals and re-merge world.c for 2001-11-23 18:58:23 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00