quakeforge/libs/video
Bill Currie 4d1e8b2375 [vulkan] Update the number of drawn quads correctly
They should increment by one for each pic, not 4 (I think some fluff
remaining from copying glsl's draw code).

I noticed the problem when I saw large gaps of 0s in the vertex data in
renderdoc.
2021-12-24 06:45:13 +09:00
..
renderer [vulkan] Update the number of drawn quads correctly 2021-12-24 06:45:13 +09:00
targets [vid] Add a listener set for palette changes 2021-12-24 06:45:13 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00