.. |
.gitignore
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
bothdefs.h
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This prepares for moving the net_svc code to a branch allowing both network
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2001-11-07 08:24:56 +00:00 |
cl_cam.h
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mvd playback support. seems to work (get some weird entities hanging around
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2002-10-02 21:56:45 +00:00 |
cl_demo.h
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rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos)
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2002-06-08 23:22:26 +00:00 |
cl_ents.h
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mvd playback support. seems to work (get some weird entities hanging around
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2002-10-02 21:56:45 +00:00 |
cl_input.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
cl_main.h
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Added a GIB event system for registering GIB callback functions to be
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2003-01-03 04:30:38 +00:00 |
cl_parse.h
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mvd playback support. seems to work (get some weird entities hanging around
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2002-10-02 21:56:45 +00:00 |
cl_pred.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_skin.h
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split out the qw client specific skin code from skin.c
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2001-05-11 22:47:15 +00:00 |
cl_slist.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_tent.h
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sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be
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2001-12-03 05:36:39 +00:00 |
client.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
crudefile.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
game.h
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no header includes cvar.h now
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2001-05-31 03:41:35 +00:00 |
host.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
Makefile.am
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Added client.connect, client.spawn, and client.disconnect GIB events.
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2003-02-28 05:09:46 +00:00 |
msg_ucmd.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
net_svc.h
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- convert ALL the remaining svc's on the client. woot, hehe
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2001-11-05 20:13:27 +00:00 |
pmove.h
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fix a bunch of ;; typos
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2002-11-20 21:44:04 +00:00 |
protocol.h
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clean up the multiple definitions of the DF_* flags
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2002-11-22 17:45:30 +00:00 |
server.h
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provide SV_UserCmd builtin so progs can emulate a client but use the
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2003-03-10 16:39:40 +00:00 |
sv_demo.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
sv_gib.h
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Added the "map" GIB event to qw-server.
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2003-03-04 03:23:41 +00:00 |
sv_pr_cmds.h
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implement WriteBytes for qc
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2003-03-02 03:25:47 +00:00 |
sv_progs.h
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support tonik's single player/coop qw port
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2002-10-24 02:45:16 +00:00 |