quakeforge/libs/gamecode/test
Bill Currie 4bf934e6b9 [gamecode] Correct incorrect bool64-bool32 conversion
And add tests for float, uint and bool32 conversions.
2022-01-14 13:54:03 +09:00
..
head.c [gamecode] Add tests for push and pop 2022-01-03 23:27:01 +09:00
main.c [gamecode] Implement ruamoko opcode lookup 2022-01-06 11:47:05 +09:00
Makemodule.am [gamecode] Correct incorrect bool64-bool32 conversion 2022-01-14 13:54:03 +09:00
test-conv0.c [gamecode] Add tests for converting to int 2022-01-14 12:11:22 +09:00
test-conv1.c [gamecode] Correct incorrect bool64-bool32 conversion 2022-01-14 13:54:03 +09:00
test-conv4.c [gamecode] Correct incorrect bool64-bool32 conversion 2022-01-14 13:54:03 +09:00
test-conv5.c [gamecode] Correct incorrect bool64-bool32 conversion 2022-01-14 13:54:03 +09:00
test-double.c [gamecode] Add tests for signed comparison ops 2022-01-11 09:37:38 +09:00
test-float.c [gamecode] Add tests for signed comparison ops 2022-01-11 09:37:38 +09:00
test-int.c [gamecode] Add tests for signed comparison ops 2022-01-11 09:37:38 +09:00
test-load.c [gamecode] Add tests for push and pop 2022-01-03 23:27:01 +09:00
test-long.c [gamecode] Add tests for signed comparison ops 2022-01-11 09:37:38 +09:00
test-stack.c [gamecode] Add tests for push and pop 2022-01-03 23:27:01 +09:00
test-store.c [gamecode] Add tests for push and pop 2022-01-03 23:27:01 +09:00
test-unsigned.c [gamecode] Add tests for shiftops 2022-01-12 10:24:59 +09:00
test-vector.c [gamecode] Clean up some opcode names 2022-01-05 19:04:43 +09:00