quakeforge/libs/models/sprite
Bill Currie 497718cc40 Plug the memory/texture/vbo leaks.
QF still leaks about 3MB/run on demo1, but even 100 runs didn't show any
render issues.
2012-01-29 22:32:35 +09:00
..
gl_model_sprite.c console.h include cleanup 2007-11-06 12:40:38 +00:00
glsl_model_sprite.c Plug the memory/texture/vbo leaks. 2012-01-29 22:32:35 +09:00
Makefile.am Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sw_model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00