quakeforge/libs/video/renderer/vulkan/vulkan_matrices.c
Bill Currie 495dd759f0 [renderer] Clean up FOV and viewport handling
Viewport and FOV updates are now separate so updating one doesn't cause
recalculations of the other. Also, perspective setup is now done
directly from the tangents of the half angles for fov_x and fov_y making
the renderers independent of fov/aspect mode. I imagine things are a bit
of a mess with view size changes, and especially screen size changes
(not supported yet anyway), and vulkan winds up updating its projection
matrices every frame, but everything that's expected to work does
(vulkan errors out for fisheye or warp due to frame buffer creation not
being supported yet).
2022-03-30 14:55:32 +09:00

283 lines
7.7 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#include "QF/cvar.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_matrices.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/projection.h"
#include "QF/Vulkan/renderpass.h"
#include "QF/Vulkan/staging.h"
#include "QF/ui/view.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
static void
setup_view (vulkan_ctx_t *ctx)
{
mat4f_t view;
// Quake's world is z-up, x-forward, y-left, but Vulkan's world is
// z-forward, x-right, y-down.
static mat4f_t z_up = {
{ 0, 0, 1, 0},
{-1, 0, 0, 0},
{ 0,-1, 0, 0},
{ 0, 0, 0, 1},
};
mmulf (view, z_up, r_refdef.camera_inverse);
Vulkan_SetViewMatrix (ctx, view);
}
static void
setup_sky (vulkan_ctx_t *ctx)
{
__auto_type mctx = ctx->matrix_context;
vec4f_t q;
mat4f_t m;
float blend;
mat4f_t mat;
while (vr_data.realtime - mctx->sky_time > 1) {
mctx->sky_rotation[0] = mctx->sky_rotation[1];
mctx->sky_rotation[1] = qmulf (mctx->sky_velocity,
mctx->sky_rotation[0]);
mctx->sky_time += 1;
}
blend = bound (0, (vr_data.realtime - mctx->sky_time), 1);
q = Blend (mctx->sky_rotation[0], mctx->sky_rotation[1], blend);
q = normalf (qmulf (mctx->sky_fix, q));
mat4fidentity (mat);
VectorNegate (r_refdef.frame.position, mat[3]);
mat4fquat (m, q);
mmulf (mat, m, mat);
Vulkan_SetSkyMatrix (ctx, mat);
}
void
Vulkan_SetViewMatrix (vulkan_ctx_t *ctx, mat4f_t view)
{
__auto_type mctx = ctx->matrix_context;
if (memcmp (mctx->matrices.View, view, sizeof (mat4f_t))) {
memcpy (mctx->matrices.View, view, sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
}
void
Vulkan_SetSkyMatrix (vulkan_ctx_t *ctx, mat4f_t sky)
{
__auto_type mctx = ctx->matrix_context;
if (memcmp (mctx->matrices.Sky, sky, sizeof (mat4f_t))) {
memcpy (mctx->matrices.Sky, sky, sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
}
void
Vulkan_Matrix_Draw (qfv_renderframe_t *rFrame)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mctx = ctx->matrix_context;
__auto_type mframe = &mctx->frames.a[ctx->curFrame];
setup_view (ctx);
setup_sky (ctx);
if (mctx->dirty <= 0) {
mctx->dirty = 0;
return;
}
mctx->dirty--;
qfv_packet_t *packet = QFV_PacketAcquire (mctx->stage);
qfv_matrix_buffer_t *m = QFV_PacketExtend (packet, sizeof (*m));
*m = mctx->matrices;
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite]; bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
VkBufferCopy copy_region = { packet->offset, 0, packet->length };
dfunc->vkCmdCopyBuffer (packet->cmd, mctx->stage->buffer,
mframe->buffer, 1, &copy_region);
bb = bufferBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
QFV_PacketSubmit (packet);
}
void
Vulkan_Matrix_Init (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix init");
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
matrixctx_t *mctx = calloc (1, sizeof (matrixctx_t));
ctx->matrix_context = mctx;
size_t frames = ctx->frames.size;
DARRAY_INIT (&mctx->frames, frames);
DARRAY_RESIZE (&mctx->frames, frames);
mctx->frames.grow = 0;
//__auto_type cmdBuffers = QFV_AllocCommandBufferSet (frames, alloca);
//QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdBuffers);
mctx->pool = Vulkan_CreateDescriptorPool (ctx, "matrix_pool");
mctx->setLayout = Vulkan_CreateDescriptorSetLayout (ctx, "matrix_set");
__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
for (size_t i = 0; i < layouts->size; i++) {
layouts->a[i] = mctx->setLayout;
}
for (size_t i = 0; i < frames; i++) {
__auto_type mframe = &mctx->frames.a[i];
//mframe->cmd = cmdBuffers->a[i];
mframe->buffer = QFV_CreateBuffer (device, sizeof (qfv_matrix_buffer_t),
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER,
mframe->buffer, va (ctx->va_ctx,
"buffer:matrices:%zd", i));
}
VkMemoryRequirements req;
//offset = (offset + req.alignment - 1) & ~(req.alignment - 1);
dfunc->vkGetBufferMemoryRequirements (device->dev,
mctx->frames.a[0].buffer, &req);
mctx->memory = QFV_AllocBufferMemory (device, mctx->frames.a[0].buffer,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
frames * req.size, 0);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
mctx->memory, "memory:matrices");
__auto_type sets = QFV_AllocateDescriptorSet (device, mctx->pool, layouts);
for (size_t i = 0; i < frames; i++) {
__auto_type mframe = &mctx->frames.a[i];
QFV_BindBufferMemory (device, mframe->buffer, mctx->memory,
i * req.size);
mframe->descriptors = sets->a[i];
VkDescriptorBufferInfo bufferInfo = {
mframe->buffer, 0, VK_WHOLE_SIZE
};
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
mframe->descriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
}
free (sets);
mctx->sky_fix = (vec4f_t) { 0, 0, 1, 1 } * sqrtf (0.5);
mctx->sky_rotation[0] = (vec4f_t) { 0, 0, 0, 1};
mctx->sky_rotation[1] = mctx->sky_rotation[0];
mctx->sky_velocity = (vec4f_t) { };
mctx->sky_velocity = qexpf (mctx->sky_velocity);
mctx->sky_time = vr_data.realtime;
mat4fidentity (mctx->matrices.Projection3d);
mat4fidentity (mctx->matrices.View);
mat4fidentity (mctx->matrices.Sky);
mat4fidentity (mctx->matrices.Projection2d);
mctx->dirty = mctx->frames.size;
mctx->stage = QFV_CreateStagingBuffer (device, "matrix",
frames * sizeof (qfv_matrix_buffer_t),
ctx->cmdpool);
qfvPopDebug (ctx);
}
void
Vulkan_Matrix_Shutdown (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix shutdown");
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mctx = ctx->matrix_context;
QFV_DestroyStagingBuffer (mctx->stage);
for (size_t i = 0; i < mctx->frames.size; i++) {
__auto_type mframe = &mctx->frames.a[i];
dfunc->vkDestroyBuffer (device->dev, mframe->buffer, 0);
}
dfunc->vkFreeMemory (device->dev, mctx->memory, 0);
qfvPopDebug (ctx);
}
VkDescriptorSet
Vulkan_Matrix_Descriptors (vulkan_ctx_t *ctx, int frame)
{
__auto_type mctx = ctx->matrix_context;
return mctx->frames.a[frame].descriptors;
}