..
shader
[vulkan] Fix incorrect bsp sky constant ids
2022-02-18 01:15:38 +09:00
test
[vulkan] Fix up test function api
2021-08-11 12:31:03 +09:00
vkgen
[qfcc] Add support for unsigned, long, etc
2022-01-19 18:08:58 +09:00
barrier.c
[vulkan] And a bunch of buffer barrier transitions
2021-12-24 06:45:13 +09:00
buffer.c
[vulkan] Correct the semantics of QFV_NextOffset
2021-12-24 06:45:13 +09:00
capture.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
command.c
[vulkan] Split out the push constants helper
2021-12-24 06:45:13 +09:00
deferred.plist
[vulkan] Build particle buffers
2021-12-24 06:45:13 +09:00
descriptor.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
device.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
image.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
instance.c
[vulkan] Add a debug stack to the vulkan instance
2021-11-30 18:10:48 +09:00
memory.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
pipeline.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
projection.c
[renderer] Clean up FOV and viewport handling
2022-03-30 14:55:32 +09:00
qfpipeline.plist
[vulkan] Fix incorrect bsp sky constant ids
2022-02-18 01:15:38 +09:00
renderpass.c
[renderer] Clean out unneeded input.h includes
2021-10-01 13:11:14 +09:00
scrap.c
[vulkan] Clean up image barriers a bit
2021-04-24 12:42:29 +09:00
shader.c
[vulkan] Start work on particles for Vulkan
2021-12-24 06:45:13 +09:00
shadow.plist
[vulkan] Use the short name for the image types
2021-12-24 06:45:12 +09:00
staging.c
[vulkan] Clean up packet submission
2021-12-24 06:45:13 +09:00
swapchain.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
util.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
util.h
Fix a couple more optimization warnings
2020-02-11 15:59:12 +09:00
vkparse.c
[vulkan] Add support for compute shaders
2021-12-24 06:45:13 +09:00
vkparse.h
[vulkan] Add support for compute shaders
2021-12-24 06:45:13 +09:00
vkparse.plist
[vulkan] Add support for compute shaders
2021-12-24 06:45:13 +09:00
vulkan_alias.c
[vulkan] Clean up alias push-constants
2021-12-24 06:45:13 +09:00
vulkan_bsp.c
[mathlib] Remove frustum global
2022-03-19 12:33:12 +09:00
vulkan_compose.c
[vulkan] Add support for compute shaders
2021-12-24 06:45:13 +09:00
vulkan_draw.c
[vulkan] Update the number of drawn quads correctly
2021-12-24 06:45:13 +09:00
vulkan_lighting.c
[renderer] Clean up FOV and viewport handling
2022-03-30 14:55:32 +09:00
vulkan_lightmap.c
[renderer] Clean up most uses of currententity
2022-03-11 15:07:38 +09:00
vulkan_main.c
[renderer] Move most of the scene rendering into r_screen
2022-03-17 17:57:50 +09:00
vulkan_matrices.c
[renderer] Clean up FOV and viewport handling
2022-03-30 14:55:32 +09:00
vulkan_particles.c
[vulkan] Build particle buffers
2021-12-24 06:45:13 +09:00
vulkan_sprite.c
[renderer] Clean up use of vup/vright/vpn
2022-03-14 09:45:27 +09:00
vulkan_texture.c
[vulkan] Abandon bindless rendering
2021-12-24 06:45:13 +09:00
vulkan_vid_common.c
[renderer] Move frame rendering out a layer.
2022-03-08 01:04:40 +09:00