quakeforge/libs
Bill Currie 48c225da89 [renderer] Merge the fog support code
GL still has its own functions for enabling and disabling fog while
rendering, but GLSL doesn't need such (thanks to the shaders), nor will
vulkan (and the software renderers don't support fog).
2022-03-08 02:28:19 +09:00
..
audio [sound] Correct "default" listener origin 2022-03-01 01:02:11 +09:00
client [renderer] Merge the fog support code 2022-03-08 02:28:19 +09:00
console [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
gamecode Fix some distcheck issues 2022-03-01 10:12:50 +09:00
gib [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Get single axis info for unbound devices 2021-12-24 06:45:13 +09:00
models [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
net [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Give the scene resource block a rua prefix 2022-03-05 02:05:59 +09:00
scene [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [mathlib] Clean up AngleVectors comment 2022-03-01 14:52:45 +09:00
video [renderer] Merge the fog support code 2022-03-08 02:28:19 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00