quakeforge/nq/source
Bill Currie 4898a44263 [console] Hook up new input system
This has smashed the keydest handling for many things, and bindings, but
seems to be a good start with the new input system: the console in
qw-client-x11 is usable (keyboard-only).

The button and axis values have been removed from the knum_t enum as
mouse events are separate from key events, and other button and axis
inputs will be handled separately.

keys.c has been disabled in the build as it is obsolute (thus much of
the breakage).
2021-11-08 11:20:04 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_chase.c [input] Rework logical buttons 2021-10-01 09:16:31 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_demo.c [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
cl_ents.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_input.c [input] Move button name and description 2021-11-01 13:54:16 +09:00
cl_main.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
cl_parse.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_screen.c [qw] Move netgraph below the console 2021-07-11 12:05:14 +09:00
cl_view.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
game.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
host.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
host_cmd.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
Makemodule.am [video] Remove libQFjs 2021-11-01 12:30:45 +09:00
sbar.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sv_cvar.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_ded.c [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
sv_main.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
sv_move.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_phys.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_pr_cmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_progs.c [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
sv_user.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sys_sdl.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_unixd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sys_wind.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
world.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00