.. |
glsl_alias.c
|
Make alias model caching optional.
|
2012-01-17 19:31:50 +09:00 |
glsl_bsp.c
|
Convert the colormap to a 2D palette.
|
2012-01-14 21:42:42 +09:00 |
glsl_draw.c
|
Fix the wonky viewsize border.
|
2012-01-13 19:47:16 +09:00 |
glsl_lightmap.c
|
Clear out the lightmap scrap at each level change.
|
2012-01-17 19:31:50 +09:00 |
glsl_main.c
|
Enable the view model.
|
2012-01-14 20:07:43 +09:00 |
glsl_particles.c
|
Make a clean break heading for GLES compatibility.
|
2011-12-26 16:08:55 +09:00 |
glsl_screen.c
|
Fix the wonky viewsize border.
|
2012-01-13 19:47:16 +09:00 |
glsl_sprite.c
|
Get sprite interpolation working.
|
2012-01-04 18:31:35 +09:00 |
glsl_textures.c
|
Allow clearing of a scrap.
|
2012-01-17 19:31:50 +09:00 |
Makefile.am
|
Implement skyboxes.
|
2012-01-12 11:05:34 +09:00 |
quake2d.frag
|
Use 0.0 instead of 0.5 for t for palette lookups.
|
2012-01-14 20:51:43 +09:00 |
quakebsp.frag
|
Convert the colormap to a 2D palette.
|
2012-01-14 21:42:42 +09:00 |
quakebsp.vert
|
Try, but fail, to render the world.
|
2012-01-08 20:39:36 +09:00 |
quakeico.vert
|
Work around a bug in mesa.
|
2011-12-28 20:43:56 +09:00 |
quakemdl.frag
|
Convert the colormap to a 2D palette.
|
2012-01-14 21:42:42 +09:00 |
quakemdl.vert
|
Rework the alias vertex shader and rendering code for lerping.
|
2012-01-04 14:35:34 +09:00 |
quakepnt.frag
|
Use 0.0 instead of 0.5 for t for palette lookups.
|
2012-01-14 20:51:43 +09:00 |
quakepnt.vert
|
Add my point shaders before I lose them.
|
2012-01-04 18:47:03 +09:00 |
quakeskb.frag
|
Load the skybox faces into the correct cubemap slots.
|
2012-01-12 15:13:19 +09:00 |
quakeski.frag
|
Use 0.0 instead of 0.5 for t for palette lookups.
|
2012-01-14 20:51:43 +09:00 |
quakesky.vert
|
Perform some black magic.
|
2012-01-12 21:23:39 +09:00 |
quakespr.frag
|
Use 0.0 instead of 0.5 for t for palette lookups.
|
2012-01-14 20:51:43 +09:00 |
quakespr.vert
|
Implement sprite rendering.
|
2011-12-31 14:39:33 +09:00 |
quaketrb.frag
|
Use 0.0 instead of 0.5 for t for palette lookups.
|
2012-01-14 20:51:43 +09:00 |
quaketxt.vert
|
Add support for vertex colors.
|
2011-12-28 09:04:26 +09:00 |