mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
6d62e91ce7
pr_type_t now contains only the one "value" field, and all the access macros now use their PACKED variant for base access, making access to larger types more consistent with the smaller types.
709 lines
20 KiB
C
709 lines
20 KiB
C
/*
|
|
sv_progs.c
|
|
|
|
Quick QuakeC server code
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/cbuf.h"
|
|
#include "QF/cmd.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "compat.h"
|
|
|
|
#include "qw/include/server.h"
|
|
#include "qw/include/sv_progs.h"
|
|
#include "qw/include/sv_pr_cpqw.h"
|
|
#include "qw/include/sv_pr_qwe.h"
|
|
#include "world.h"
|
|
|
|
progs_t sv_pr_state;
|
|
sv_globals_t sv_globals;
|
|
sv_funcs_t sv_funcs;
|
|
sv_fields_t sv_fields;
|
|
|
|
edict_t sv_edicts[MAX_EDICTS];
|
|
sv_data_t sv_data[MAX_EDICTS];
|
|
|
|
char *r_skyname;
|
|
static cvar_t r_skyname_cvar = {
|
|
.name = "r_skyname",
|
|
.description =
|
|
"name of the current skybox",
|
|
.default_value = "none",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = 0, .value = &r_skyname },
|
|
};
|
|
char *sv_progs;
|
|
static cvar_t sv_progs_cvar = {
|
|
.name = "sv_progs",
|
|
.description =
|
|
"Override the default game progs.",
|
|
.default_value = "",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = 0, .value = &sv_progs },
|
|
};
|
|
int sv_progs_zone;
|
|
static cvar_t sv_progs_zone_cvar = {
|
|
.name = "sv_progs_zone",
|
|
.description =
|
|
"size of the zone for progs in kb",
|
|
.default_value = "256",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &sv_progs_zone },
|
|
};
|
|
int sv_progs_stack;
|
|
static cvar_t sv_progs_stack_cvar = {
|
|
.name = "sv_progs_stack",
|
|
.description =
|
|
"size of the stack for progs in kb",
|
|
.default_value = "256",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &sv_progs_stack },
|
|
};
|
|
char *sv_progs_ext;
|
|
static cvar_t sv_progs_ext_cvar = {
|
|
.name = "sv_progs_ext",
|
|
.description =
|
|
"extention mapping to use: none, id, qf",
|
|
.default_value = "qf",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = 0, .value = &sv_progs_ext },
|
|
};
|
|
float pr_checkextensions;
|
|
static cvar_t pr_checkextensions_cvar = {
|
|
.name = "pr_checkextensions",
|
|
.description =
|
|
"indicate the presence of the checkextentions qc function",
|
|
.default_value = "1",
|
|
.flags = CVAR_ROM,
|
|
.value = { .type = &cexpr_float, .value = &pr_checkextensions },
|
|
};
|
|
int sv_old_entity_free;
|
|
static cvar_t sv_old_entity_free_cvar = {
|
|
.name = "sv_old_entity_free",
|
|
.description =
|
|
"set this for buggy mods that rely on the old behaviour of entity "
|
|
"freeing (eg, *TF)",
|
|
.default_value = "1",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &sv_old_entity_free },
|
|
};
|
|
int sv_hide_version_info;
|
|
static cvar_t sv_hide_version_info_cvar = {
|
|
.name = "sv_hide_version_info",
|
|
.description =
|
|
"hide QuakeForge specific serverinfo strings from terminally stupid "
|
|
"progs (eg, braindead TF variants)",
|
|
.default_value = "0",
|
|
.flags = CVAR_ROM,
|
|
.value = { .type = &cexpr_int, .value = &sv_hide_version_info },
|
|
};
|
|
int pr_double_remove;
|
|
static cvar_t pr_double_remove_cvar = {
|
|
.name = "pr_double_remove",
|
|
.description =
|
|
"Handling of double entity remove. 0 is silently ignore, 1 prints a "
|
|
"traceback, and 2 gives an error.\nworks Only if debugging is "
|
|
"available and enabled",
|
|
.default_value = "1",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_int, .value = &pr_double_remove },
|
|
};
|
|
float sv_aim;
|
|
static cvar_t sv_aim_cvar = {
|
|
.name = "sv_aim",
|
|
.description =
|
|
"None",
|
|
.default_value = "0.93",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_float, .value = &sv_aim },
|
|
};
|
|
|
|
static pr_uint_t reserved_edicts = MAX_CLIENTS;
|
|
|
|
static int sv_range;
|
|
|
|
static unsigned
|
|
bi_map (progs_t *pr, unsigned binum)
|
|
{
|
|
unsigned range;
|
|
unsigned base = sv_range << PR_RANGE_SHIFT;
|
|
|
|
if (sv_range != PR_RANGE_NONE) {
|
|
range = (binum & PR_RANGE_MASK) >> PR_RANGE_SHIFT;
|
|
|
|
if (!range) {
|
|
if (binum > PR_RANGE_ID_MAX) {
|
|
binum |= base;
|
|
} else {
|
|
if (PR_FindBuiltinNum (pr, binum | base))
|
|
binum |= base;
|
|
}
|
|
}
|
|
}
|
|
return binum;
|
|
}
|
|
|
|
static void
|
|
free_edict (progs_t *pr, edict_t *ent)
|
|
{
|
|
if (sv_old_entity_free) {
|
|
E_STRING (ent, sv_fields.model) = 0;
|
|
E_FLOAT (ent, sv_fields.takedamage) = 0;
|
|
E_FLOAT (ent, sv_fields.modelindex) = 0;
|
|
E_FLOAT (ent, sv_fields.colormap) = 0;
|
|
E_FLOAT (ent, sv_fields.skin) = 0;
|
|
E_FLOAT (ent, sv_fields.frame) = 0;
|
|
E_FLOAT (ent, sv_fields.nextthink) = -1;
|
|
E_FLOAT (ent, sv_fields.solid) = 0;
|
|
VectorZero (E_VECTOR (ent, sv_fields.origin));
|
|
VectorZero (E_VECTOR (ent, sv_fields.angles));
|
|
} else {
|
|
ED_ClearEdict (pr, ent, 0);
|
|
}
|
|
}
|
|
|
|
static int
|
|
prune_edict (progs_t *pr, edict_t *ent)
|
|
{
|
|
if (!sv_globals.skill) {
|
|
if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH))
|
|
return 1;
|
|
} else {
|
|
// remove things from different skill levels or deathmatch
|
|
if (deathmatch) {
|
|
if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) {
|
|
return 1;
|
|
}
|
|
} else if ((*sv_globals.skill == 0
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_EASY))
|
|
|| (*sv_globals.skill == 1
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_MEDIUM))
|
|
|| (*sv_globals.skill >= 2
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_HARD))) {
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
ED_PrintEdicts_f (void)
|
|
{
|
|
ED_PrintEdicts (&sv_pr_state, Cmd_Argv (1));
|
|
}
|
|
|
|
/*
|
|
ED_PrintEdict_f
|
|
|
|
For debugging, prints a single edict
|
|
*/
|
|
static void
|
|
ED_PrintEdict_f (void)
|
|
{
|
|
int i;
|
|
const char *fieldname = 0;
|
|
|
|
if (Cmd_Argc () < 2) {
|
|
SV_Printf ("edict num [fieldname]\n");
|
|
return;
|
|
}
|
|
if (Cmd_Argc () >= 3) {
|
|
fieldname = Cmd_Argv (2);
|
|
}
|
|
i = atoi (Cmd_Argv (1));
|
|
ED_PrintNum (&sv_pr_state, i, fieldname);
|
|
}
|
|
|
|
static void
|
|
ED_Count_f (void)
|
|
{
|
|
ED_Count (&sv_pr_state);
|
|
}
|
|
|
|
static void
|
|
PR_Profile_f (void)
|
|
{
|
|
if (!sv_pr_state.progs) {
|
|
Sys_Printf ("no progs loaded\n");
|
|
return;
|
|
}
|
|
PR_Profile (&sv_pr_state);
|
|
}
|
|
|
|
static void
|
|
watch_f (void)
|
|
{
|
|
PR_Debug_Watch (&sv_pr_state, Cmd_Argc () < 2 ? 0 : Cmd_Args (1));
|
|
}
|
|
|
|
static void
|
|
print_f (void)
|
|
{
|
|
PR_Debug_Print (&sv_pr_state, Cmd_Argc () < 2 ? 0 : Cmd_Args (1));
|
|
}
|
|
|
|
static int
|
|
parse_field (progs_t *pr, const char *key, const char *value)
|
|
{
|
|
/*
|
|
If skyname is set, set what the map thinks the skybox name should
|
|
be. "qlsky" is supported since at least one other map uses it.
|
|
*/
|
|
if (strequal (key, "skyname") // QuakeForge
|
|
|| strequal (key, "sky") // Q2/DarkPlaces
|
|
|| strequal (key, "qlsky")) { // QuakeLives
|
|
Info_SetValueForKey (svs.info, "sky", value, 0);
|
|
return 1;
|
|
}
|
|
if (strequal (key, "fog"))
|
|
return 1;
|
|
if (*key == '_') // ignore _fields
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
typedef struct sv_def_s {
|
|
etype_t type;
|
|
unsigned short offset;
|
|
const char *name;
|
|
void *field;
|
|
} sv_def_t;
|
|
|
|
static sv_def_t qw_self[] = {
|
|
{ev_entity, 28, "self", &sv_globals.self},
|
|
{ev_entity, 28, ".self", &sv_globals.self},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_defs[] = {
|
|
{ev_entity, 29, "other", &sv_globals.other},
|
|
{ev_entity, 30, "world", &sv_globals.world},
|
|
{ev_float, 31, "time", &sv_globals.time},
|
|
{ev_float, 32, "frametime", &sv_globals.frametime},
|
|
{ev_entity, 33, "newmis", &sv_globals.newmis},
|
|
{ev_float, 34, "force_retouch", &sv_globals.force_retouch},
|
|
{ev_string, 35, "mapname", &sv_globals.mapname},
|
|
{ev_float, 36, "serverflags", &sv_globals.serverflags},
|
|
{ev_float, 37, "total_secrets", &sv_globals.total_secrets},
|
|
{ev_float, 38, "total_monsters", &sv_globals.total_monsters},
|
|
{ev_float, 39, "found_secrets", &sv_globals.found_secrets},
|
|
{ev_float, 40, "killed_monsters", &sv_globals.killed_monsters},
|
|
// parm1-parm16 actually form an array
|
|
{ev_float, 41, "parm1", &sv_globals.parms},
|
|
{ev_vector, 57, "v_forward", &sv_globals.v_forward},
|
|
{ev_vector, 60, "v_up", &sv_globals.v_up},
|
|
{ev_vector, 63, "v_right", &sv_globals.v_right},
|
|
{ev_float, 66, "trace_allsolid", &sv_globals.trace_allsolid},
|
|
{ev_float, 67, "trace_startsolid", &sv_globals.trace_startsolid},
|
|
{ev_float, 68, "trace_fraction", &sv_globals.trace_fraction},
|
|
{ev_vector, 69, "trace_endpos", &sv_globals.trace_endpos},
|
|
{ev_vector, 72, "trace_plane_normal", &sv_globals.trace_plane_normal},
|
|
{ev_float, 75, "trace_plane_dist", &sv_globals.trace_plane_dist},
|
|
{ev_entity, 76, "trace_ent", &sv_globals.trace_ent},
|
|
{ev_float, 77, "trace_inopen", &sv_globals.trace_inopen},
|
|
{ev_float, 78, "trace_inwater", &sv_globals.trace_inwater},
|
|
{ev_entity, 79, "msg_entity", &sv_globals.msg_entity},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_funcs[] = {
|
|
{ev_func, 81, "StartFrame", &sv_funcs.StartFrame},
|
|
{ev_func, 82, "PlayerPreThink", &sv_funcs.PlayerPreThink},
|
|
{ev_func, 83, "PlayerPostThink", &sv_funcs.PlayerPostThink},
|
|
{ev_func, 84, "ClientKill", &sv_funcs.ClientKill},
|
|
{ev_func, 85, "ClientConnect", &sv_funcs.ClientConnect},
|
|
{ev_func, 86, "PutClientInServer", &sv_funcs.PutClientInServer},
|
|
{ev_func, 87, "ClientDisconnect", &sv_funcs.ClientDisconnect},
|
|
{ev_func, 88, "SetNewParms", &sv_funcs.SetNewParms},
|
|
{ev_func, 89, "SetChangeParms", &sv_funcs.SetChangeParms},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_fields[] = {
|
|
{ev_float, 0, "modelindex", &sv_fields.modelindex},
|
|
{ev_vector, 1, "absmin", &sv_fields.absmin},
|
|
{ev_vector, 4, "absmax", &sv_fields.absmax},
|
|
{ev_float, 7, "ltime", &sv_fields.ltime},
|
|
{ev_float, 8, "lastruntime", &sv_fields.lastruntime},
|
|
{ev_float, 9, "movetype", &sv_fields.movetype},
|
|
{ev_float, 10, "solid", &sv_fields.solid},
|
|
{ev_vector, 11, "origin", &sv_fields.origin},
|
|
{ev_vector, 14, "oldorigin", &sv_fields.oldorigin},
|
|
{ev_vector, 17, "velocity", &sv_fields.velocity},
|
|
{ev_vector, 20, "angles", &sv_fields.angles},
|
|
{ev_vector, 23, "avelocity", &sv_fields.avelocity},
|
|
{ev_string, 26, "classname", &sv_fields.classname},
|
|
{ev_string, 27, "model", &sv_fields.model},
|
|
{ev_float, 28, "frame", &sv_fields.frame},
|
|
{ev_float, 29, "skin", &sv_fields.skin},
|
|
{ev_float, 30, "effects", &sv_fields.effects},
|
|
{ev_vector, 31, "mins", &sv_fields.mins},
|
|
{ev_vector, 34, "maxs", &sv_fields.maxs},
|
|
{ev_vector, 37, "size", &sv_fields.size},
|
|
{ev_func, 40, "touch", &sv_fields.touch},
|
|
{ev_func, 42, "think", &sv_fields.think},
|
|
{ev_func, 43, "blocked", &sv_fields.blocked},
|
|
{ev_float, 44, "nextthink", &sv_fields.nextthink},
|
|
{ev_entity, 45, "groundentity", &sv_fields.groundentity},
|
|
{ev_float, 46, "health", &sv_fields.health},
|
|
{ev_float, 47, "frags", &sv_fields.frags},
|
|
{ev_float, 48, "weapon", &sv_fields.weapon},
|
|
{ev_string, 49, "weaponmodel", &sv_fields.weaponmodel},
|
|
{ev_float, 50, "weaponframe", &sv_fields.weaponframe},
|
|
{ev_float, 51, "currentammo", &sv_fields.currentammo},
|
|
{ev_float, 52, "ammo_shells", &sv_fields.ammo_shells},
|
|
{ev_float, 53, "ammo_nails", &sv_fields.ammo_nails},
|
|
{ev_float, 54, "ammo_rockets", &sv_fields.ammo_rockets},
|
|
{ev_float, 55, "ammo_cells", &sv_fields.ammo_cells},
|
|
{ev_float, 56, "items", &sv_fields.items},
|
|
{ev_float, 57, "takedamage", &sv_fields.takedamage},
|
|
{ev_entity, 58, "chain", &sv_fields.chain},
|
|
{ev_vector, 60, "view_ofs", &sv_fields.view_ofs},
|
|
{ev_float, 63, "button0", &sv_fields.button0},
|
|
{ev_float, 64, "button1", &sv_fields.button1},
|
|
{ev_float, 65, "button2", &sv_fields.button2},
|
|
{ev_float, 66, "impulse", &sv_fields.impulse},
|
|
{ev_float, 67, "fixangle", &sv_fields.fixangle},
|
|
{ev_vector, 68, "v_angle", &sv_fields.v_angle},
|
|
{ev_string, 71, "netname", &sv_fields.netname},
|
|
{ev_entity, 72, "enemy", &sv_fields.enemy},
|
|
{ev_float, 73, "flags", &sv_fields.flags},
|
|
{ev_float, 74, "colormap", &sv_fields.colormap},
|
|
{ev_float, 75, "team", &sv_fields.team},
|
|
{ev_float, 77, "teleport_time", &sv_fields.teleport_time},
|
|
{ev_float, 79, "armorvalue", &sv_fields.armorvalue},
|
|
{ev_float, 80, "waterlevel", &sv_fields.waterlevel},
|
|
{ev_float, 81, "watertype", &sv_fields.watertype},
|
|
{ev_float, 82, "ideal_yaw", &sv_fields.ideal_yaw},
|
|
{ev_float, 83, "yaw_speed", &sv_fields.yaw_speed},
|
|
{ev_entity, 85, "goalentity", &sv_fields.goalentity},
|
|
{ev_float, 86, "spawnflags", &sv_fields.spawnflags},
|
|
{ev_float, 89, "dmg_take", &sv_fields.dmg_take},
|
|
{ev_float, 90, "dmg_save", &sv_fields.dmg_save},
|
|
{ev_entity, 91, "dmg_inflictor", &sv_fields.dmg_inflictor},
|
|
{ev_entity, 92, "owner", &sv_fields.owner},
|
|
{ev_string, 96, "message", &sv_fields.message},
|
|
{ev_float, 97, "sounds", &sv_fields.sounds},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_defs[] = {
|
|
{ev_float, 0, "skill", &sv_globals.skill},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_funcs[] = {
|
|
{ev_func, 0, "SpectatorConnect", &sv_funcs.SpectatorConnect},
|
|
{ev_func, 0, "SpectatorThink", &sv_funcs.SpectatorThink},
|
|
{ev_func, 0, "SpectatorDisconnect", &sv_funcs.SpectatorDisconnect},
|
|
{ev_func, 0, "UserInfoCallback", &sv_funcs.UserInfoCallback},
|
|
{ev_func, 0, "EndFrame", &sv_funcs.EndFrame},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_fields[] = {
|
|
{ev_int, 0, "rotated_bbox", &sv_fields.rotated_bbox},
|
|
{ev_float, 0, "alpha", &sv_fields.alpha},
|
|
{ev_float, 0, "scale", &sv_fields.scale},
|
|
{ev_float, 0, "glow_size", &sv_fields.glow_size},
|
|
{ev_float, 0, "glow_color", &sv_fields.glow_color},
|
|
{ev_vector, 0, "colormod", &sv_fields.colormod},
|
|
|
|
{ev_float, 0, "gravity", &sv_fields.gravity},
|
|
{ev_float, 0, "maxspeed", &sv_fields.maxspeed},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static const pr_uint_t qw_crc = 54730;
|
|
|
|
static void
|
|
set_address (sv_def_t *def, void *address)
|
|
{
|
|
switch (def->type) {
|
|
case ev_void:
|
|
case ev_short:
|
|
case ev_ushort:
|
|
case ev_invalid:
|
|
case ev_type_count:
|
|
break;
|
|
case ev_float:
|
|
case ev_vector:
|
|
case ev_quaternion:
|
|
*(float **)def->field = (float *) address;
|
|
break;
|
|
case ev_double:
|
|
*(double **)def->field = (double *) address;
|
|
break;
|
|
case ev_string:
|
|
case ev_entity:
|
|
case ev_field:
|
|
case ev_func:
|
|
case ev_ptr:
|
|
case ev_int:
|
|
case ev_uint:
|
|
*(pr_int_t **)def->field = (pr_int_t *) address;
|
|
break;
|
|
case ev_long:
|
|
case ev_ulong:
|
|
*(pr_long_t **)def->field = (pr_long_t *) address;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static int
|
|
resolve_globals (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
pr_def_t *ddef;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
set_address (def, &G_FLOAT (pr, def->offset));
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
ddef = PR_FindGlobal (pr, def->name);
|
|
if (ddef) {
|
|
set_address (def, &G_FLOAT(pr, ddef->ofs));
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "global", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve_functions (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
dfunction_t *dfunc;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
*(pr_func_t *) def->field = G_FUNCTION (pr, def->offset);
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
dfunc = PR_FindFunction (pr, def->name);
|
|
if (dfunc) {
|
|
*(pr_func_t *) def->field = dfunc - pr->pr_functions;
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "function", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve_fields (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
pr_def_t *ddef;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
*(int *) def->field = def->offset;
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
*(int *)def->field = -1;
|
|
ddef = PR_FindField (pr, def->name);
|
|
if (ddef) {
|
|
*(int *)def->field = ddef->ofs;
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "field", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve (progs_t *pr)
|
|
{
|
|
int ret = 1;
|
|
if (pr->progs->crc == qw_crc) {
|
|
resolve_globals (pr, qw_self, 2);
|
|
resolve_globals (pr, qw_defs, 2);
|
|
resolve_functions (pr, qw_funcs, 2);
|
|
resolve_fields (pr, qw_fields, 2);
|
|
} else {
|
|
if (!resolve_globals (pr, qw_self, 0))
|
|
ret = 0;
|
|
if (!resolve_globals (pr, qw_defs, 1))
|
|
ret = 0;
|
|
if (!resolve_functions (pr, qw_funcs, 1))
|
|
ret = 0;
|
|
if (!resolve_fields (pr, qw_fields, 1))
|
|
ret = 0;
|
|
}
|
|
resolve_globals (pr, qw_opt_defs, 0);
|
|
resolve_functions (pr, qw_opt_funcs, 0);
|
|
resolve_fields (pr, qw_opt_fields, 0);
|
|
// progs engine needs these globals anyway
|
|
sv_pr_state.globals.self = sv_globals.self;
|
|
sv_pr_state.globals.ftime = sv_globals.time;//FIXME double time
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
sv_init_edicts (progs_t *pr)
|
|
{
|
|
int i;
|
|
|
|
memset (sv_edicts, 0, sizeof (sv_edicts));
|
|
memset (sv_data, 0, sizeof (sv_data));
|
|
|
|
// init the data field of the edicts
|
|
for (i = 0; i < MAX_EDICTS; i++) {
|
|
edict_t *ent = EDICT_NUM (&sv_pr_state, i);
|
|
ent->pr = &sv_pr_state;
|
|
ent->entnum = i;
|
|
ent->edict = EDICT_TO_PROG (&sv_pr_state, ent);
|
|
ent->edata = &sv_data[i];
|
|
SVdata (ent)->edict = ent;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void
|
|
SV_LoadProgs (void)
|
|
{
|
|
const char *progs_name = "qwprogs.dat";
|
|
const char *range;
|
|
|
|
if (strequal (sv_progs_ext, "qf")) {
|
|
sv_range = PR_RANGE_QF;
|
|
range = "QF";
|
|
} else if (strequal (sv_progs_ext, "id")) {
|
|
sv_range = PR_RANGE_ID;
|
|
range = "ID";
|
|
} else if (strequal (sv_progs_ext, "qwe")
|
|
|| strequal (sv_progs_ext, "ktpro")) {
|
|
sv_range = PR_RANGE_QWE;
|
|
range = "QWE/KTPro";
|
|
} else if (strequal (sv_progs_ext, "cpqw")) {
|
|
sv_range = PR_RANGE_CPQW;
|
|
range = "CPQW";
|
|
} else {
|
|
sv_range = PR_RANGE_NONE;
|
|
range = "None";
|
|
}
|
|
Sys_MaskPrintf (SYS_dev, "Using %s builtin extention mapping\n", range);
|
|
|
|
memset (&sv_globals, 0, sizeof (sv_funcs));
|
|
memset (&sv_funcs, 0, sizeof (sv_funcs));
|
|
Info_RemoveKey (svs.info, "sky");
|
|
if (*r_skyname)
|
|
Info_SetValueForKey (svs.info, "sky", r_skyname, 0);
|
|
|
|
sv_cbuf->unknown_command = 0;
|
|
ucmd_unknown = 0;
|
|
|
|
if (qfs_gamedir->gamecode && *qfs_gamedir->gamecode)
|
|
progs_name = qfs_gamedir->gamecode;
|
|
if (*sv_progs)
|
|
progs_name = sv_progs;
|
|
|
|
sv_pr_state.max_edicts = MAX_EDICTS;
|
|
sv_pr_state.zone_size = sv_progs_zone * 1024;
|
|
sv_pr_state.stack_size = sv_progs_stack * 1024;
|
|
sv.edicts = sv_edicts;
|
|
|
|
PR_LoadProgs (&sv_pr_state, progs_name);
|
|
if (!sv_pr_state.progs)
|
|
Sys_Error ("SV_LoadProgs: couldn't load %s", progs_name);
|
|
}
|
|
|
|
void
|
|
SV_Progs_Init (void)
|
|
{
|
|
SV_Progs_Init_Cvars ();
|
|
|
|
pr_gametype = "quakeworld";
|
|
sv_pr_state.pr_edicts = &sv.edicts;
|
|
sv_pr_state.num_edicts = &sv.num_edicts;
|
|
sv_pr_state.reserved_edicts = &reserved_edicts;
|
|
sv_pr_state.unlink = SV_UnlinkEdict;
|
|
sv_pr_state.flush = SV_FlushSignon;
|
|
sv_pr_state.parse_field = parse_field;
|
|
sv_pr_state.prune_edict = prune_edict;
|
|
sv_pr_state.free_edict = free_edict; // eww, I hate the need for this :(
|
|
sv_pr_state.bi_map = bi_map;
|
|
sv_pr_state.resolve = resolve;
|
|
|
|
PR_AddLoadFunc (&sv_pr_state, sv_init_edicts);
|
|
PR_Init (&sv_pr_state);
|
|
|
|
SV_PR_Cmds_Init ();
|
|
SV_PR_QWE_Init (&sv_pr_state);
|
|
SV_PR_CPQW_Init (&sv_pr_state);
|
|
|
|
Cmd_AddCommand ("edict", ED_PrintEdict_f, "Report information on a given "
|
|
"edict in the game. (edict (edict number))");
|
|
Cmd_AddCommand ("edicts", ED_PrintEdicts_f,
|
|
"Display information on all edicts in the game.");
|
|
Cmd_AddCommand ("edictcount", ED_Count_f,
|
|
"Display summary information on the edicts in the game.");
|
|
Cmd_AddCommand ("profile", PR_Profile_f, "FIXME: Report information about "
|
|
"QuakeC Stuff (\?\?\?) No Description");
|
|
Cmd_AddCommand ("watch", watch_f, "set watchpoint");
|
|
Cmd_AddCommand ("print", print_f, "print value at location");
|
|
}
|
|
|
|
void
|
|
SV_Progs_Init_Cvars (void)
|
|
{
|
|
PR_Init_Cvars ();
|
|
|
|
Cvar_Register (&r_skyname_cvar, 0, 0);
|
|
Cvar_Register (&sv_progs_cvar, 0, 0);
|
|
Cvar_Register (&sv_progs_zone_cvar, 0, 0);
|
|
Cvar_Register (&sv_progs_stack_cvar, 0, 0);
|
|
Cvar_Register (&sv_progs_ext_cvar, 0, 0);
|
|
Cvar_Register (&pr_checkextensions_cvar, 0, 0);
|
|
Cvar_Register (&sv_old_entity_free_cvar, 0, 0);
|
|
Cvar_Register (&sv_hide_version_info_cvar, 0, 0);
|
|
Cvar_Register (&sv_aim_cvar, 0, 0);
|
|
Cvar_Register (&pr_double_remove_cvar, 0, 0);
|
|
}
|