quakeforge/include/QF/ecs
Bill Currie ac0079f872 [ecs] Add a function to remove a component from all entities
While simple component pools can be cleared simply by zeroing their
counts, ones that have a delete function need that function to be called
for all the components in the pool otherwise leaks can happen.
2022-11-17 21:49:38 +09:00
..
component.h [ecs] Add a function to remove a component from all entities 2022-11-17 21:49:38 +09:00
hierarchy.h [ecs] Optionally delete entities on hierarchy removal 2022-11-08 00:16:29 +09:00