quakeforge/libs
Bill Currie 3dafbebf10 fix up #0 builtin functions at runtime. not done automaticly (need to call
PR_RelocateBuiltins) and fix a bug with profiling and unlimited execution
counts
2001-12-14 08:15:04 +00:00
..
audio Change sound default. Null is a useless default. SDL default in windows, oss in linux. 2001-12-11 20:31:18 +00:00
console fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
gamecode fix up #0 builtin functions at runtime. not done automaticly (need to call 2001-12-14 08:15:04 +00:00
gib this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
models merge Mod_LoadSpriteFrame from gl and sw back into the common sprite loader 2001-11-22 05:31:44 +00:00
util bah, installed headers made my compile tests fail 2001-12-13 22:56:43 +00:00
video minor prototype cleanups 2001-12-14 00:06:58 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00