quakeforge/libs/video/renderer/vulkan
Bill Currie 4471a40494 [vulkan] Get the forward renderer passing validation
It looks horrible due to the lack of lighting etc, but it's good enough
for basic testing, especially of my render job design (that passed with
flying colors).
2023-07-02 19:58:56 +09:00
..
shader [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
test [vulkan] Update staging test for properties2 2022-09-22 09:35:57 +09:00
vkgen [vkgen] Handle int32_t correctly 2023-06-30 03:00:15 +09:00
barrier.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c [vulkan] Integrate screen capture in the new system 2023-06-25 23:41:21 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
descriptor.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.c [vulkan] Render object id to a buffer 2023-06-30 03:34:16 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
pipeline.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
projection.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
render.c [vulkan] Support disabling pipelines 2023-06-26 11:54:28 +09:00
render_load.c [vulkan] Default a view's format to that of its image 2023-06-30 03:03:21 +09:00
resource.c [vulkan] Ensure host-visible buffers are big enough to flush 2023-03-09 10:19:24 +09:00
rp_main_def.plist [vulkan] Drop the id buffer for now 2023-06-30 12:19:46 +09:00
rp_main_fwd.plist [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
smp_quake.plist [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
staging.c [vulkan] Ensure staging buffer packets align to 16 bytes 2023-06-28 00:27:51 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Add a very basic forward rendering pass 2023-07-02 18:31:22 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vkgen] Support custom parsers for .parse blocks 2023-06-29 18:41:18 +09:00
vulkan_alias.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_bsp.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
vulkan_compose.c [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
vulkan_draw.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_iqm.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_lighting.c [vulkan] Abandon light splats 2023-06-28 13:26:37 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
vulkan_matrices.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_output.c [vulkan] Get fisheye working except for translucency 2023-06-26 14:03:19 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_scene.c [vulkan] Hook up the view model again 2023-06-26 18:14:38 +09:00
vulkan_sprite.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_texture.c [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
vulkan_translucent.c [vulkan] Support multi-layer OIT rendering 2023-06-26 18:00:46 +09:00
vulkan_vid_common.c [vulkan] Get fisheye working except for translucency 2023-06-26 14:03:19 +09:00