quakeforge/include
2012-02-02 21:41:39 +09:00
..
QF Add some headers for make distcheck. 2012-02-02 21:41:39 +09:00
qw Avoid processing skins every frame. 2012-01-24 10:28:07 +09:00
win32 zixthree's Microsoft Visual C++ 2005 Express Support 2010-11-21 15:29:57 +09:00
adivtab.h
alsa_funcs_list.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h Remove the hull_t defines. 2010-11-29 09:05:20 +09:00
block8.h
block16.h
buildnum.h
clview.h Revamp cshifts and implement in glsl. 2012-01-28 20:45:14 +09:00
compat.h Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
context_sdl.h
context_x11.h
d_iface.h Merge the particle physics. 2012-01-15 20:14:36 +09:00
d_ifacea.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
d_local.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
dga_check.h
exp.h
fbset.h
garbage.h
getopt.h
gib_buffer.h
gib_builtin.h
gib_classes.h
gib_execute.h
gib_function.h
gib_handle.h
gib_object.h
gib_parse.h
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h
gl_draw.h fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
gl_warp_sin.h
in_win.h
logos.h
Makefile.am Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
net_dgrm.h Document the datagram net driver interface. 2011-08-02 15:22:33 +09:00
net_loop.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_udp.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
net_vcr.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_wins.h Fix win32 cross-building. 2011-09-04 09:48:16 +09:00
netchan.h Eliminate the is_server global. 2011-09-04 09:58:13 +09:00
netmain.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
noisetextures.h Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
old_keys.h
ops.h
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h
quakeasm.h
r_cvar.h Add support for vertex colors. 2011-12-28 09:04:26 +09:00
r_dynamic.h make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
r_local.h Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
r_screen.h
r_shared.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
regex.h
rua_internal.h Add QFile_GetHandle() 2010-11-24 17:01:19 +09:00
sbar.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
skin_stencil.h
snd_internal.h Fix some undefined symbols in snd_alsa.c. 2011-09-08 18:10:09 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h
vgamodes.h
vregset.h
winquake.h Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
world.h Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00