quakeforge/include/QF/plugin
Bill Currie 4578b1af0d [vid] Remove console view from viddef_t
This breaks console scaling for now (con_width and con_height are gone),
but is a major step towards window resize support as console stuff
should never have been in viddef_t in the first place.

The client screen init code now sets up a screen view (actually the
renderer's scr_view) that is passed to the client console so it can know
the size of the screen. The same view is used by the status bar code.

Also, the ram/cache/paused icon drawing is moved into the client screen
update code. A bit of duplication, but I do plan on merging that
eventually.
2022-09-21 17:31:18 +09:00
..
cd.h [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
console.h [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
general.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
input.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
snd_output.h [audio] Add optional on_update output function 2021-06-25 13:52:50 +09:00
snd_render.h [sound] Add a function to set ambient sounds 2022-06-06 14:29:14 +09:00
vid_render.h [renderer] Add a cell-based character buffer 2022-09-15 14:24:33 +09:00