quakeforge/libs/input
Bill Currie 36f6dcc65e [input] Add logical axes
Like logical buttons, logical axes are engine-defined destinations to
which input ("physical") axes can be bound.
2021-10-01 15:38:48 +09:00
..
evdev [input] Free phys and uniq device strings 2021-09-27 19:53:16 +09:00
in_axis.c [input] Add logical axes 2021-10-01 15:38:48 +09:00
in_button.c [input] Fix a cut-and-paste error 2021-10-01 12:10:26 +09:00
in_common.c [input] Rework logical buttons 2021-10-01 09:16:31 +09:00
in_evdev.c [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
in_event.c [input] Hook up low level input to events 2021-08-30 14:40:19 +09:00
keys.c [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
Makemodule.am [input] Add logical axes 2021-10-01 15:38:48 +09:00
old_keys.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00