mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-05-07 00:11:13 +00:00
203 lines
4.2 KiB
C
203 lines
4.2 KiB
C
/*
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maplist.c
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maplist command
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include <ctype.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#ifdef HAVE_FNMATCH_H
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# define model_t sunmodel_t
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# include <fnmatch.h>
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# undef model_t
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#else
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# ifdef WIN32
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# include "fnmatch.h"
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# endif
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#endif
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#ifdef HAVE_IO_H
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# include <io.h>
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#endif
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#ifdef _MSC_VER
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# define _POSIX_
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#endif
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#include <limits.h>
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#include "QF/cmd.h"
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#include "QF/console.h" //FIXME maplist really shouldn't be in here
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#include "QF/cvar.h"
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#include "QF/hash.h"
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#include "QF/qargs.h"
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#include "QF/qendian.h"
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#include "QF/qtypes.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vfs.h"
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#include "QF/zone.h"
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#include "compat.h"
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#ifndef HAVE_FNMATCH_PROTO
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int fnmatch (const char *__pattern, const char *__string, int __flags);
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#endif
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struct maplist {
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char **list;
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int count;
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int size;
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};
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static struct maplist *
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maplist_new (void)
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{
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return calloc (1, sizeof (struct maplist));
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}
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static void
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maplist_free (struct maplist *maplist)
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{
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int i;
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for (i = 0; i < maplist->count; i++)
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free (maplist->list[i]);
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free (maplist->list);
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free (maplist);
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}
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static void
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maplist_add_map (struct maplist *maplist, char *fname)
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{
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char **new_list;
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if (maplist->count == maplist->size) {
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maplist->size += 32;
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new_list = realloc (maplist->list, maplist->size * sizeof (char *));
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if (!new_list) {
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maplist->size -= 32;
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return;
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}
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maplist->list = new_list;
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}
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fname = strdup (fname);
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*strstr (fname, ".bsp") = 0;
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maplist->list[maplist->count++] = fname;
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}
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static int
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maplist_cmp (const void *_a, const void *_b)
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{
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char *a = *(char **) _a;
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char *b = *(char **) _b;
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return strcmp (a, b);
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}
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static void
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maplist_print (struct maplist *maplist)
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{
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int i;
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const char **list;
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if (maplist->count) {
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qsort (maplist->list, maplist->count, sizeof (char *), maplist_cmp);
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list = (const char **)malloc (maplist->count + 1);
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list[maplist->count] = 0;
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for (i = 0; i < maplist->count; i++)
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list[i] = maplist->list[i];
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Con_DisplayList (list, con_linewidth);
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free (list);
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}
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}
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/*
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Con_Maplist_f
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List map files in gamepaths.
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*/
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void
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Con_Maplist_f (void)
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{
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searchpath_t *search;
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DIR *dir_ptr;
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struct dirent *dirent;
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char buf[MAX_OSPATH];
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for (search = com_searchpaths; search != NULL; search = search->next) {
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if (search->pack) {
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int i;
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pack_t *pak = search->pack;
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struct maplist *maplist = maplist_new ();
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Sys_Printf ("Looking in %s...\n", search->pack->filename);
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for (i = 0; i < pak->numfiles; i++) {
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char *name = pak->files[i].name;
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if (!fnmatch ("maps/*.bsp", name, FNM_PATHNAME)
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|| !fnmatch ("maps/*.bsp.gz", name, FNM_PATHNAME))
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maplist_add_map (maplist, name + 5);
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}
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maplist_print (maplist);
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maplist_free (maplist);
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} else {
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struct maplist *maplist = maplist_new ();
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snprintf (buf, sizeof (buf), "%s/maps", search->filename);
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dir_ptr = opendir (buf);
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Sys_Printf ("Looking in %s...\n", buf);
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if (!dir_ptr)
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continue;
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while ((dirent = readdir (dir_ptr)))
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if (!fnmatch ("*.bsp", dirent->d_name, 0)
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|| !fnmatch ("*.bsp.gz", dirent->d_name, 0))
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maplist_add_map (maplist, dirent->d_name);
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closedir (dir_ptr);
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maplist_print (maplist);
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maplist_free (maplist);
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}
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}
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}
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