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glsl_alias.c
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Rename the glsl qfgl functions to qfegl.
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2012-04-11 14:58:54 +09:00 |
glsl_bsp.c
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Rename the glsl qfgl functions to qfegl.
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2012-04-11 14:58:54 +09:00 |
glsl_draw.c
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Make a start on putting the pieces together.
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2012-04-11 14:58:54 +09:00 |
glsl_fog.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
glsl_lightmap.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
glsl_main.c
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Move the gl cvars into gl.
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2012-04-11 14:58:54 +09:00 |
glsl_particles.c
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Make a start on putting the pieces together.
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2012-04-11 14:58:54 +09:00 |
glsl_screen.c
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Move the gl util functions into viddef_t.
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2012-04-11 14:58:55 +09:00 |
glsl_sprite.c
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Rename the glsl qfgl functions to qfegl.
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2012-04-11 14:58:54 +09:00 |
glsl_textures.c
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Rename the glsl qfgl functions to qfegl.
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2012-04-11 14:58:54 +09:00 |
Makefile.am
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Make some progress in getting static plugins to link.
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2012-04-11 14:58:54 +09:00 |
namehack.h
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Start putting the pieces back together.
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2012-04-11 14:58:55 +09:00 |
qfglsl.c
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Connect up viddef properly.
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2012-04-11 14:58:55 +09:00 |
quake2d.frag
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quakebsp.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakebsp.vert
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quakeico.vert
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quakemdl.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakemdl.vert
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quakepar.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakepar.vert
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quakepnt.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakepnt.vert
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quakeskb.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakeski.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakesky.vert
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quakespr.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quakespr.vert
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quaketrb.frag
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Implement global fog.
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2012-01-29 10:27:28 +09:00 |
quaketxt.vert
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vid_common_glsl.c
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Connect up viddef properly.
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2012-04-11 14:58:55 +09:00 |