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https://git.code.sf.net/p/quake/quakeforge
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This gets the alias model render pass and pipeline passing validation. I don't know why I didn't add the subpass field to the VkGraphicsPipelineCreateInfo parser def, though it could be I simply missed it, or I thought I wouldn't need it at the time. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |