quakeforge/libs/models
2002-01-05 03:21:02 +00:00
..
alias high precision software mdl rendering 2002-01-05 03:21:02 +00:00
brush start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sprite merge Mod_LoadSpriteFrame from gl and sw back into the common sprite loader 2001-11-22 05:31:44 +00:00
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
clip_hull.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
gl_model_fullbright.c - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Makefile.am lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
model.c high precision model loading 2001-12-30 02:30:26 +00:00