quakeforge/libs/models
Bill Currie 6f18035c12 Fix up alias-16 support.
After getting in contact with serplord, I now know that the sw alias
loading was correct. Turns out the gl loaders was mostly correct, just a
mistaken subtract rather than add. And with that, I can implement alias-16
support in glsl. better yet, since all the work is done in the loader, the
renderer doesn't know anything about it :) However, I need to create some
16-bit models for testing.
2012-01-05 12:52:12 +09:00
..
alias Fix up alias-16 support. 2012-01-05 12:52:12 +09:00
brush Clean up mod_lightmap_bytes. 2011-12-25 13:02:26 +09:00
sprite Implement sprint glsl loading. 2011-12-30 09:36:57 +09:00
test Split out the portal sanity tests. 2011-12-08 14:59:35 +09:00
clip_hull.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
gl_model_fullbright.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
model.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
null_model.c Clean up mod_lightmap_bytes. 2011-12-25 13:02:26 +09:00
portal.c Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00
trace.c Rename Vector3Scale and QuatCompScale. 2011-12-30 20:04:55 +09:00
winding.c Use a saner "infinity". 2011-12-06 20:50:09 +09:00