quakeforge/include/QF
Bill Currie 419d91edc5 [image] Set texture type for no-load tga images
I might need to do similar for other formats, but i ran into the problem
of the texture type being tex_palette instead of the expected tex_rgba
when pre-(no-)loading a tga image resulting in Vulkan not liking my
attempt at generating mipmaps.
2022-05-04 13:50:55 +09:00
..
classes
GL [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
GLSL [glsl] Implement fisheye rendering 2022-03-25 12:22:16 +09:00
input [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
progs Merge branch 'master' into wip-rua_scene 2022-05-01 14:46:47 +09:00
scene [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
simd [simd] Add some comments to mat4fquat 2022-05-04 13:48:34 +09:00
ui [view] Add a cexpr enum for grav_t 2022-04-24 21:09:58 +09:00
Vulkan Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
alloc.h
bspfile.h [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
cbuf.h
cdaudio.h
cexpr.h [cexpr] Expose cexpr assignment 2022-04-24 19:15:22 +09:00
checksum.h
clip_hull.h
cmd.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cmem.h [util] Use mmap/munmap for cmem internal alloc/free 2021-07-12 16:33:47 +09:00
console.h [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
crc.h
csqc.h
cvar.h [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
darray.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
draw.h
dstring.h
fbsearch.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
gib.h
hash.h [hash] Add a couple of data-oriented functions 2022-04-25 00:18:22 +09:00
heapsort.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
idparse.h
image.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
info.h
input.h Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
iqm.h
joystick.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
keys.h [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
link.h
listener.h [util] Add a listener object 2021-11-25 13:36:02 +09:00
llist.h
Makemodule.am [gl] Get fisheye working with frame buffers 2022-03-26 12:51:31 +09:00
mathlib.h [mathlib] Remove suspicious IS_NAN 2022-03-19 12:50:08 +09:00
mdfour.h
mersenne.h [util] Add mtwist float random number functions 2021-12-24 06:45:13 +09:00
model.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
modelgen.h
msg.h [util] Add message short and long poke functions 2021-04-04 15:56:14 +09:00
object.h
pak.h
pakfile.h
pcx.h
plist.h [plist] Fix some typos and improve plfield_t's docs 2022-04-02 10:53:23 +09:00
plugin.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
png.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
pqueue.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
progs.h [gamecode] Add macros for long and ulong 2022-04-29 16:59:15 +09:00
pvsfile.h [qfvis] Write out the fat-pvs file 2021-07-27 20:04:19 +09:00
qargs.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qdefs.h
qendian.h
qtypes.h [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
quakefs.h [quakefs] Return QFile pointer from QFS_NextFile(name) 2022-03-31 17:27:04 +09:00
quakeio.h
render.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
riff.h
ringbuffer.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
script.h
segtext.h
set.h [util] Minimize set growth 2021-08-11 12:31:03 +09:00
sizebuf.h [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
skin.h
sound.h [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
spritegn.h
sys.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sys_developer.h [gamecode] Use a new developer flag for builtin debug 2021-12-24 06:45:13 +09:00
teamplay.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
tga.h [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
va.h
ver_check.h
vid.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
wad.h
wadfile.h
winding.h
zone.h [zone] Add function to retrieve memory usage 2021-12-27 20:12:03 +09:00