mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-13 06:02:33 +00:00
- add MAX_NET_EDICTS and MAX_NET_EDICTS_MASK defines, which are 512 and 511 respectively - change baselines to access the array directly, rather than through the entity's "data" field - cleanup SV_ReliableSVC_Emit - add entity remapping. the entity number used internally in the server no longer matches the number sent to the client, and it releases the mapping after 10 seconds of inuse, so there's no "512 entity limit" anymore. Still the MAX_EDICTS limit though, which is currently 768, but it can probably be defined to something much higher without any trouble.
2503 lines
64 KiB
C
2503 lines
64 KiB
C
/*
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sv_main.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_SYS_TYPES_H
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# include <sys/types.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_WINSOCK_H
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# include <winsock.h>
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#endif
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#include <stdarg.h>
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#include <stdlib.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/model.h"
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#include "QF/msg.h"
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#include "QF/net.h"
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#include "QF/net_svc.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/string.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/ver_check.h"
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#include "QF/vfs.h"
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#include "QF/zone.h"
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#include "bothdefs.h"
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#include "buildnum.h"
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#include "compat.h"
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#include "client.h" //FIXME needed by cls below (for netchan)
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#include "crudefile.h"
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#include "game.h"
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#include "pmove.h"
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#include "server.h"
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#include "sv_progs.h"
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client_t *host_client; // current client
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client_static_t cls; //FIXME needed by netchan :/
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double sv_frametime;
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double realtime; // without any filtering or bounding
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int host_hunklevel;
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netadr_t master_adr[MAX_MASTERS]; // address of group servers
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quakeparms_t host_parms;
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qboolean host_initialized; // true if into command execution
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qboolean rcon_from_user;
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// DoS protection
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// FLOOD_PING, FLOOD_LOG, FLOOD_CONNECT, FLOOD_STATUS, FLOOD_RCON, FLOOD_BAN
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// FIXME: these default values need to be tweaked after more testing
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double netdosexpire[DOSFLOODCMDS] = { 1, 1, 2, 0.9, 1, 5 };
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double netdosvalues[DOSFLOODCMDS] = { 12, 1, 3, 1, 1, 1 };
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cvar_t *fs_globalcfg;
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cvar_t *fs_usercfg;
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cvar_t *sv_console_plugin;
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cvar_t *sv_allow_status;
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cvar_t *sv_allow_log;
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cvar_t *sv_allow_ping;
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cvar_t *sv_extensions; // Use the extended protocols
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cvar_t *sv_mintic; // bound the size of the
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cvar_t *sv_maxtic; // physics time tic
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cvar_t *sv_netdosprotect; // tone down DoS from quake servers
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cvar_t *timeout; // seconds without any message
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cvar_t *zombietime; // seconds to sink messages after
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// disconnect
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cvar_t *rcon_password; // password for remote server
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cvar_t *admin_password; // password for admin commands
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cvar_t *password; // password for entering the game
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cvar_t *spectator_password; // password for entering as a
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// spectator
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cvar_t *allow_download;
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cvar_t *allow_download_skins;
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cvar_t *allow_download_models;
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cvar_t *allow_download_sounds;
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cvar_t *allow_download_maps;
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cvar_t *sv_highchars;
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cvar_t *sv_phs;
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cvar_t *pausable;
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cvar_t *sv_minqfversion; // Minimum QF version allowed to
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// connect
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cvar_t *sv_maxrate; // Maximum allowable rate (silently
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// capped)
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cvar_t *sv_timestamps;
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cvar_t *sv_timefmt;
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// game rules mirrored in svs.info
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cvar_t *fraglimit;
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cvar_t *timelimit;
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cvar_t *teamplay;
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cvar_t *samelevel;
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cvar_t *maxclients;
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cvar_t *maxspectators;
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cvar_t *deathmatch; // 0, 1, or 2
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cvar_t *spawn;
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cvar_t *watervis;
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cvar_t *hostname;
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VFile *sv_logfile;
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VFile *sv_fraglogfile;
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cvar_t *pr_gc;
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cvar_t *pr_gc_interval;
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int pr_gc_count = 0;
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void SV_AcceptClient (netadr_t adr, int userid, char *userinfo);
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void Master_Shutdown (void);
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const char *client_info_filters[] = { // Info keys needed by client
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"name",
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"topcolor",
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"bottomcolor",
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"rate",
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"msg",
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"skin",
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"team",
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"noaim",
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"pmodel",
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"emodel",
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"spectator",
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"*spectator",
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"*ver",
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NULL
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};
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qboolean
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ServerPaused (void)
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{
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return sv.paused;
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}
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/*
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SV_Shutdown
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Quake calls this before calling Sys_Quit or Sys_Error
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*/
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void
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SV_Shutdown (void)
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{
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Master_Shutdown ();
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if (sv_logfile) {
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Qclose (sv_logfile);
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sv_logfile = NULL;
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}
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if (sv_fraglogfile) {
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Qclose (sv_fraglogfile);
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sv_logfile = NULL;
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}
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NET_Shutdown ();
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Con_Shutdown ();
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}
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/*
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SV_Error
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Sends a datagram to all the clients informing them of the server crash,
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then exits
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*/
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void
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SV_Error (const char *error, ...)
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{
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va_list argptr;
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static char string[1024];
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static qboolean inerror = false;
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if (inerror)
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Sys_Error ("SV_Error: recursively entered (%s)", string);
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inerror = true;
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va_start (argptr, error);
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vsnprintf (string, sizeof (string), error, argptr);
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va_end (argptr);
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SV_Printf ("SV_Error: %s\n", string);
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SV_FinalMessage (va ("server crashed: %s\n", string));
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Sys_Error ("SV_Error: %s\n", string);
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}
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/*
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SV_FinalMessage
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Used by SV_Error and SV_Quit_f to send a final message to all connected
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clients before the server goes down. The messages are sent immediately,
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not just stuck on the outgoing message list, because the server is going
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to totally exit after returning from this function.
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*/
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void
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SV_FinalMessage (const char *message)
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{
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client_t *cl;
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int i;
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net_svc_qwprint_t print;
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net_svc_disconnect_t disconnect;
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print.level = PRINT_HIGH;
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print.message = message;
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SZ_Clear (net_message->message);
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NET_SVC_Emit (svc_qwprint, &print, net_message->message);
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NET_SVC_Emit (svc_disconnect, &disconnect, net_message->message);
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for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++)
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if (cl->state >= cs_spawned)
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Netchan_Transmit (&cl->netchan, net_message->message->cursize,
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net_message->message->data);
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}
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/*
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SV_DropClient
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Called when the player is totally leaving the server, either willingly
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or unwillingly. This is NOT called if the entire server is quiting
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or crashing.
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*/
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void
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SV_DropClient (client_t *drop)
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{
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net_svc_disconnect_t block;
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SV_SavePenaltyFilter (drop, ft_mute, drop->lockedtill);
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SV_SavePenaltyFilter (drop, ft_cuff, drop->cuff_time);
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// add the disconnect
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NET_SVC_Emit (svc_disconnect, &block, &drop->netchan.message);
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if (drop->state == cs_spawned) {
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if (!drop->spectator) {
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// call the prog function for removing a client
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// this will set the body to a dead frame, among other things
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, drop->edict);
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PR_ExecuteProgram (&sv_pr_state, sv_funcs.ClientDisconnect);
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} else if (SpectatorDisconnect) {
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// call the prog function for removing a client
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// this will set the body to a dead frame, among other things
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*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, drop->edict);
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PR_ExecuteProgram (&sv_pr_state, SpectatorDisconnect);
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}
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}
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if (drop->spectator)
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SV_Printf ("Spectator %s removed\n", drop->name);
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else
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SV_Printf ("Client %s removed\n", drop->name);
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if (drop->download) {
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Qclose (drop->download);
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drop->download = NULL;
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}
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if (drop->upload) {
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Qclose (drop->upload);
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drop->upload = NULL;
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}
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*drop->uploadfn = 0;
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drop->state = cs_zombie; // become free in a few seconds
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drop->connection_started = realtime; // for zombie timeout
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drop->old_frags = 0;
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SVfloat (drop->edict, frags) = 0;
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drop->name[0] = 0;
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Info_Destroy (drop->userinfo);
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drop->userinfo = 0;
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// send notification to all remaining clients
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SV_FullClientUpdate (drop, &sv.reliable_datagram);
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}
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int
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SV_CalcPing (client_t *cl)
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{
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float ping;
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int count, i;
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register client_frame_t *frame;
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ping = 0;
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count = 0;
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for (frame = cl->frames, i = 0; i < UPDATE_BACKUP; i++, frame++) {
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if (frame->ping_time > 0) {
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ping += frame->ping_time;
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count++;
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}
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}
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if (!count)
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return 9999;
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ping /= count;
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return ping * 1000;
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}
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static int
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make_info_string_filter (const char *key)
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{
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return *key == '_' || !Info_FilterForKey (key, client_info_filters);
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}
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/*
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SV_FullClientUpdate
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Writes all update values to a sizebuf
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*/
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void
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SV_FullClientUpdate (client_t *client, sizebuf_t *buf)
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{
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int i;
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net_svc_updatefrags_t frags;
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net_svc_updateping_t ping;
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net_svc_updatepl_t pl;
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net_svc_updateentertime_t entertime;
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net_svc_updateuserinfo_t userinfo;
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i = client - svs.clients;
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// SV_Printf("SV_FullClientUpdate: Updated frags for client %d\n", i);
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frags.player = i;
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frags.frags = client->old_frags;
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NET_SVC_Emit (svc_updatefrags, &frags, buf);
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ping.player = i;
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ping.ping = SV_CalcPing (client);
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NET_SVC_Emit (svc_updateping, &ping, buf);
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pl.player = i;
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pl.packetloss = client->lossage;
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NET_SVC_Emit (svc_updatepl, &pl, buf);
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entertime.player = i;
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entertime.secondsago = realtime - client->connection_started;
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NET_SVC_Emit (svc_updateentertime, &entertime, buf);
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userinfo.slot = i;
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userinfo.userid = client->userid;
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userinfo.userinfo = client->userinfo ?
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Info_MakeString (client->userinfo, make_info_string_filter) : "";
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NET_SVC_Emit (svc_updateuserinfo, &userinfo, buf);
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}
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/*
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SV_FullClientUpdateToClient
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Writes all update values to a client's reliable stream
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*/
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void
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SV_FullClientUpdateToClient (client_t *client, client_t *cl)
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{
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if (client->state < cs_connected)
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return;
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ClientReliableCheckBlock (cl, 24 + client->userinfo->cursize);
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if (cl->num_backbuf) {
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SV_FullClientUpdate (client, &cl->backbuf);
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ClientReliable_FinishWrite (cl);
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} else
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SV_FullClientUpdate (client, &cl->netchan.message);
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}
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/* CONNECTIONLESS COMMANDS */
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/*
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CheckForFlood :: EXPERIMENTAL
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Makes it more difficult to use Quake servers for DoS attacks against
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other sites.
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Bad sides: affects gamespy and spytools somewhat...
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*/
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int
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CheckForFlood (flood_enum_t cmdtype)
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{
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double currenttime;
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double oldestTime;
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static double lastmessagetime = 0;
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static flood_t floodstatus[DOSFLOODCMDS][DOSFLOODIP];
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int oldest, i;
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static qboolean firsttime = true;
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if (!sv_netdosprotect->int_val)
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return 0;
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oldestTime = 0x7fffffff;
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oldest = 0;
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if (firsttime) {
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memset (floodstatus, sizeof (flood_t) * DOSFLOODCMDS * DOSFLOODIP, 0);
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firsttime = false;
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}
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currenttime = Sys_DoubleTime ();
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for (i = 0; i < DOSFLOODIP; i++) {
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if (NET_CompareBaseAdr (net_from, floodstatus[cmdtype][i].adr))
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break;
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if (floodstatus[cmdtype][i].issued < oldestTime) {
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oldestTime = floodstatus[cmdtype][i].issued;
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oldest = i;
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}
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}
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if (i < DOSFLOODIP && floodstatus[cmdtype][i].issued) {
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if ((floodstatus[cmdtype][i].issued + netdosexpire[cmdtype])
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> currenttime) {
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floodstatus[cmdtype][i].floodcount += 1;
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if (floodstatus[cmdtype][i].floodcount > netdosvalues[cmdtype]) {
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if ((lastmessagetime + 5) < currenttime)
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SV_Printf ("Blocking type %d flood from (or to) %s\n",
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cmdtype, NET_AdrToString (net_from));
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floodstatus[cmdtype][i].floodcount = 0;
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floodstatus[cmdtype][i].issued = currenttime;
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floodstatus[cmdtype][i].cmdcount += 1;
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lastmessagetime = currenttime;
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return 1;
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}
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} else {
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floodstatus[cmdtype][i].floodcount = 0;
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}
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}
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if (i == DOSFLOODIP) {
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i = oldest;
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floodstatus[cmdtype][i].adr = net_from;
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floodstatus[cmdtype][i].firstseen = currenttime;
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floodstatus[cmdtype][i].cmdcount = 0;
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floodstatus[cmdtype][i].floodcount = 0;
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}
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floodstatus[cmdtype][i].issued = currenttime;
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floodstatus[cmdtype][i].cmdcount += 1;
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return 0;
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}
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/*
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SVC_Status
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Responds with all the info that qplug or qspy can see
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This message can be up to around 5k with worst case string lengths.
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*/
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void
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SVC_Status (void)
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{
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client_t *cl;
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int ping, bottom, top, i;
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if (!sv_allow_status->int_val)
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return;
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if (CheckForFlood (FLOOD_STATUS))
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return;
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con_printf_no_log = 1;
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Cmd_TokenizeString ("status");
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SV_BeginRedirect (RD_PACKET);
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SV_Printf ("%s\n", Info_MakeString (svs.info, 0));
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for (i = 0; i < MAX_CLIENTS; i++) {
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cl = &svs.clients[i];
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if ((cl->state == cs_connected || cl->state == cs_spawned)
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&& !cl->spectator) {
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top = atoi (Info_ValueForKey (cl->userinfo, "topcolor"));
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bottom = atoi (Info_ValueForKey (cl->userinfo, "bottomcolor"));
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top = (top < 0) ? 0 : ((top > 13) ? 13 : top);
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bottom = (bottom < 0) ? 0 : ((bottom > 13) ? 13 : bottom);
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ping = SV_CalcPing (cl);
|
|
SV_Printf ("%i %i %i %i \"%s\" \"%s\" %i %i\n", cl->userid,
|
|
cl->old_frags,
|
|
(int) (realtime - cl->connection_started) / 60, ping,
|
|
cl->name, Info_ValueForKey (cl->userinfo, "skin"), top,
|
|
bottom);
|
|
}
|
|
}
|
|
SV_EndRedirect ();
|
|
con_printf_no_log = 0;
|
|
}
|
|
|
|
/* SV_CheckLog */
|
|
#define LOG_HIGHWATER 4096
|
|
#define LOG_FLUSH 10*60
|
|
|
|
void
|
|
SV_CheckLog (void)
|
|
{
|
|
sizebuf_t *sz;
|
|
|
|
sz = &svs.log[svs.logsequence & 1];
|
|
|
|
// bump sequence if allmost full, or ten minutes have passed and
|
|
// there is something still sitting there
|
|
if (sz->cursize > LOG_HIGHWATER
|
|
|| (realtime - svs.logtime > LOG_FLUSH && sz->cursize)) {
|
|
// swap buffers and bump sequence
|
|
svs.logtime = realtime;
|
|
svs.logsequence++;
|
|
sz = &svs.log[svs.logsequence & 1];
|
|
sz->cursize = 0;
|
|
SV_Printf ("beginning fraglog sequence %i\n", svs.logsequence);
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
SVC_Log
|
|
|
|
Responds with all the logged frags for ranking programs.
|
|
If a sequence number is passed as a parameter and it is
|
|
the same as the current sequence, an A2A_NACK will be returned
|
|
instead of the data.
|
|
*/
|
|
void
|
|
SVC_Log (void)
|
|
{
|
|
char data[MAX_DATAGRAM + 64];
|
|
int seq;
|
|
|
|
if (!sv_allow_log->int_val)
|
|
return;
|
|
if (CheckForFlood (FLOOD_LOG))
|
|
return;
|
|
|
|
if (Cmd_Argc () == 2)
|
|
seq = atoi (Cmd_Argv (1));
|
|
else
|
|
seq = -1;
|
|
|
|
if (seq == svs.logsequence - 1 || !sv_fraglogfile) {
|
|
// they already have this data, or we aren't logging frags
|
|
data[0] = A2A_NACK;
|
|
NET_SendPacket (1, data, net_from);
|
|
return;
|
|
}
|
|
|
|
Con_DPrintf ("sending log %i to %s\n", svs.logsequence - 1,
|
|
NET_AdrToString (net_from));
|
|
|
|
// snprintf (data, sizeof (data), "stdlog %i\n", svs.logsequence-1);
|
|
// strncat (data, (char *)svs.log_buf[((svs.logsequence-1)&1)],
|
|
// sizeof(data) - strlen (data));
|
|
snprintf (data, sizeof (data), "stdlog %i\n%s",
|
|
svs.logsequence - 1,
|
|
(char *) svs.log_buf[((svs.logsequence - 1) & 1)]);
|
|
|
|
NET_SendPacket (strlen (data) + 1, data, net_from);
|
|
}
|
|
|
|
/*
|
|
SVC_Ping
|
|
|
|
Just responds with an acknowledgement
|
|
*/
|
|
void
|
|
SVC_Ping (void)
|
|
{
|
|
char data;
|
|
|
|
if (!sv_allow_ping->int_val)
|
|
return;
|
|
if (CheckForFlood (FLOOD_PING))
|
|
return;
|
|
|
|
data = A2A_ACK;
|
|
|
|
NET_SendPacket (1, &data, net_from);
|
|
}
|
|
|
|
/*
|
|
SVC_GetChallenge
|
|
|
|
Returns a challenge number that can be used
|
|
in a subsequent client_connect command.
|
|
We do this to prevent denial of service attacks that
|
|
flood the server with invalid connection IPs. With a
|
|
challenge, they must give a valid IP address.
|
|
*/
|
|
void
|
|
SVC_GetChallenge (void)
|
|
{
|
|
int oldest, oldestTime, i;
|
|
char *extended = "";
|
|
|
|
oldest = 0;
|
|
oldestTime = 0x7fffffff;
|
|
|
|
// see if we already have a challenge for this ip
|
|
for (i = 0; i < MAX_CHALLENGES; i++) {
|
|
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
|
break;
|
|
if (svs.challenges[i].time < oldestTime) {
|
|
oldestTime = svs.challenges[i].time;
|
|
oldest = i;
|
|
}
|
|
}
|
|
|
|
if (i == MAX_CHALLENGES) {
|
|
// overwrite the oldest
|
|
svs.challenges[oldest].challenge = (rand () << 16) ^ rand ();
|
|
svs.challenges[oldest].adr = net_from;
|
|
svs.challenges[oldest].time = realtime;
|
|
i = oldest;
|
|
}
|
|
|
|
if (sv_extensions->int_val) {
|
|
extended = " QF";
|
|
}
|
|
|
|
// send it to the client
|
|
Netchan_OutOfBandPrint (net_from, "%c%i%s", S2C_CHALLENGE,
|
|
svs.challenges[i].challenge, extended);
|
|
}
|
|
|
|
/*
|
|
SVC_DirectConnect
|
|
|
|
A connection request that did not come from the master
|
|
*/
|
|
void
|
|
SVC_DirectConnect (void)
|
|
{
|
|
info_t *userinfo;
|
|
const char *s;
|
|
client_t *cl, *newcl;
|
|
client_t temp;
|
|
edict_t *ent;
|
|
int challenge, clients, edictnum, qport, spectators, version, i;
|
|
static int userid;
|
|
netadr_t adr;
|
|
qboolean spectator;
|
|
|
|
if (CheckForFlood (FLOOD_CONNECT))
|
|
return;
|
|
|
|
version = atoi (Cmd_Argv (1));
|
|
if (version != PROTOCOL_VERSION) {
|
|
Netchan_OutOfBandPrint (net_from, "%c\nServer is version %s.\n",
|
|
A2C_PRINT, QW_VERSION);
|
|
SV_Printf ("* rejected connect from version %i\n", version);
|
|
return;
|
|
}
|
|
|
|
qport = atoi (Cmd_Argv (2));
|
|
|
|
challenge = atoi (Cmd_Argv (3));
|
|
|
|
userinfo = Info_ParseString (Cmd_Argv (4), 1023);
|
|
|
|
// Validate the userinfo string.
|
|
if (!userinfo) {
|
|
Netchan_OutOfBandPrint (net_from, "%c\nInvalid userinfo string.\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
|
|
// see if the challenge is valid
|
|
for (i = 0; i < MAX_CHALLENGES; i++) {
|
|
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr)) {
|
|
if (challenge == svs.challenges[i].challenge)
|
|
break; // good
|
|
Netchan_OutOfBandPrint (net_from, "%c\nBad challenge.\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
}
|
|
if (i == MAX_CHALLENGES) {
|
|
Netchan_OutOfBandPrint (net_from, "%c\nNo challenge for address.\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
|
|
s = Info_ValueForKey (userinfo, "*qf_version");
|
|
if ((!s[0]) || sv_minqfversion->string[0]) { // kick old clients?
|
|
if (ver_compare (s, sv_minqfversion->string) < 0) {
|
|
SV_Printf ("%s: Version %s is less than minimum version %s.\n",
|
|
NET_AdrToString (net_from), s,
|
|
sv_minqfversion->string);
|
|
|
|
Netchan_OutOfBandPrint (net_from, "%c\nserver requires QuakeForge "
|
|
"v%s or greater. Get it from "
|
|
"http://www.quakeforge.net/\n", A2C_PRINT,
|
|
sv_minqfversion->string);
|
|
return;
|
|
}
|
|
}
|
|
// check for password or spectator_password
|
|
s = Info_ValueForKey (userinfo, "spectator");
|
|
if (s[0] && strcmp (s, "0")) {
|
|
if (spectator_password->string[0] &&
|
|
!strcaseequal (spectator_password->string, "none") &&
|
|
!strequal (spectator_password->string, s)) { // failed
|
|
SV_Printf ("%s: spectator password failed\n",
|
|
NET_AdrToString (net_from));
|
|
Netchan_OutOfBandPrint (net_from,
|
|
"%c\nrequires a spectator password\n\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
Info_RemoveKey (userinfo, "spectator"); // remove passwd
|
|
Info_SetValueForStarKey (userinfo, "*spectator", "1",
|
|
!sv_highchars->int_val);
|
|
spectator = true;
|
|
} else {
|
|
s = Info_ValueForKey (userinfo, "password");
|
|
if (password->string[0]
|
|
&& !strcaseequal (password->string, "none")
|
|
&& !strequal (password->string, s)) {
|
|
SV_Printf ("%s:password failed\n", NET_AdrToString (net_from));
|
|
Netchan_OutOfBandPrint (net_from,
|
|
"%c\nserver requires a password\n\n",
|
|
A2C_PRINT);
|
|
return;
|
|
}
|
|
spectator = false;
|
|
Info_RemoveKey (userinfo, "password"); // remove passwd
|
|
}
|
|
|
|
adr = net_from;
|
|
userid++; // so every client gets a unique id
|
|
|
|
newcl = &temp;
|
|
memset (newcl, 0, sizeof (client_t));
|
|
|
|
newcl->userid = userid;
|
|
|
|
// works properly
|
|
if (!sv_highchars->int_val) {
|
|
byte *p, *q;
|
|
|
|
for (p = (byte *) newcl->userinfo, q = (byte *) userinfo;
|
|
*q && p < (byte *) newcl->userinfo + sizeof (newcl->userinfo) - 1;
|
|
q++)
|
|
if (*q > 31 && *q <= 127)
|
|
*p++ = *q;
|
|
} else
|
|
newcl->userinfo = userinfo;
|
|
|
|
// if there is allready a slot for this ip, drop it
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state <= cs_zombie)
|
|
continue;
|
|
if (NET_CompareBaseAdr (adr, cl->netchan.remote_address)
|
|
&& (cl->netchan.qport == qport
|
|
|| adr.port == cl->netchan.remote_address.port)) {
|
|
if (cl->state == cs_connected) {
|
|
SV_Printf ("%s:dup connect\n", NET_AdrToString (adr));
|
|
userid--;
|
|
return;
|
|
}
|
|
|
|
SV_Printf ("%s:reconnect\n", NET_AdrToString (adr));
|
|
SV_DropClient (cl);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// count up the clients and spectators
|
|
clients = 0;
|
|
spectators = 0;
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_free)
|
|
continue;
|
|
if (cl->spectator)
|
|
spectators++;
|
|
else
|
|
clients++;
|
|
}
|
|
|
|
// if at server limits, refuse connection
|
|
if (maxclients->int_val > MAX_CLIENTS)
|
|
Cvar_SetValue (maxclients, MAX_CLIENTS);
|
|
if (maxspectators->int_val > MAX_CLIENTS)
|
|
Cvar_SetValue (maxspectators, MAX_CLIENTS);
|
|
if (maxspectators->int_val + maxclients->int_val > MAX_CLIENTS)
|
|
Cvar_SetValue (maxspectators, MAX_CLIENTS - maxclients->int_val);
|
|
if ((spectator && spectators >= maxspectators->int_val)
|
|
|| (!spectator && clients >= maxclients->int_val)) {
|
|
SV_Printf ("%s:full connect\n", NET_AdrToString (adr));
|
|
Netchan_OutOfBandPrint (adr, "%c\nserver is full\n\n", A2C_PRINT);
|
|
return;
|
|
}
|
|
// find a client slot
|
|
newcl = NULL;
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_free) {
|
|
newcl = cl;
|
|
break;
|
|
}
|
|
}
|
|
if (!newcl) {
|
|
SV_Printf ("WARNING: miscounted available clients\n");
|
|
return;
|
|
}
|
|
// build a new connection
|
|
// accept the new client
|
|
// this is the only place a client_t is ever initialized
|
|
*newcl = temp;
|
|
|
|
Netchan_OutOfBandPrint (adr, "%c", S2C_CONNECTION);
|
|
|
|
edictnum = (newcl - svs.clients) + 1;
|
|
|
|
Netchan_Setup (&newcl->netchan, adr, qport);
|
|
|
|
newcl->state = cs_connected;
|
|
newcl->prespawned = false;
|
|
newcl->spawned = false;
|
|
svs.num_clients++;
|
|
|
|
newcl->datagram.maxsize = sizeof (newcl->datagram_buf);
|
|
newcl->datagram.data = newcl->datagram_buf;
|
|
newcl->datagram.allowoverflow = true;
|
|
SZ_Clear (&newcl->datagram);
|
|
|
|
// spectator mode can ONLY be set at join time
|
|
newcl->spectator = spectator;
|
|
|
|
SV_EntMap_Copy (&cl->entmap, &entmap_baseline);
|
|
|
|
ent = EDICT_NUM (&sv_pr_state, edictnum);
|
|
newcl->edict = ent;
|
|
|
|
// parse some info from the info strings
|
|
newcl->last_rate = 0;
|
|
SV_ExtractFromUserinfo (newcl);
|
|
|
|
// JACK: Init the floodprot stuff.
|
|
for (i = 0; i < 10; i++)
|
|
newcl->whensaid[i] = 0.0;
|
|
newcl->whensaidhead = 0;
|
|
newcl->lockedtill = SV_RestorePenaltyFilter(newcl, ft_mute);
|
|
|
|
// call the progs to get default spawn parms for the new client
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.SetNewParms);
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
newcl->spawn_parms[i] = sv_globals.parms[i];
|
|
|
|
if (newcl->spectator)
|
|
SV_Printf ("Spectator %s (%s) connected\n", newcl->name,
|
|
NET_AdrToString (adr));
|
|
else
|
|
SV_Printf ("Client %s (%s) connected\n", newcl->name,
|
|
NET_AdrToString (adr));
|
|
newcl->sendinfo = true;
|
|
|
|
// QuakeForge stuff.
|
|
newcl->msecs = 0;
|
|
newcl->msec_cheating = 0;
|
|
newcl->last_check = -1;
|
|
|
|
newcl->cuff_time = SV_RestorePenaltyFilter(newcl, ft_cuff);
|
|
}
|
|
|
|
int
|
|
Rcon_Validate (cvar_t *pass)
|
|
{
|
|
if (!strlen (pass->string))
|
|
return 0;
|
|
|
|
if (strcmp (Cmd_Argv (1), pass->string))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
char *
|
|
Name_of_sender (void)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
for (i=0, cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++) {
|
|
if (cl->state == cs_free)
|
|
continue;
|
|
if (!NET_CompareBaseAdr(net_from, cl->netchan.remote_address))
|
|
continue;
|
|
if (cl->netchan.remote_address.port != net_from.port)
|
|
continue;
|
|
return cl->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
SVC_RemoteCommand
|
|
|
|
A client issued an rcon command.
|
|
Shift down the remaining args
|
|
Redirect all printfs
|
|
*/
|
|
void
|
|
SVC_RemoteCommand (void)
|
|
{
|
|
const char *command;
|
|
char *name;
|
|
qboolean admin_cmd = false;
|
|
qboolean do_cmd = false;
|
|
|
|
if (CheckForFlood (FLOOD_RCON))
|
|
return;
|
|
|
|
if (Rcon_Validate (rcon_password)) {
|
|
do_cmd = true;
|
|
} else if (Rcon_Validate (admin_password)) {
|
|
admin_cmd = true;
|
|
if (strcmp(Cmd_Argv(2), "say") == 0
|
|
|| strcmp(Cmd_Argv(2), "kick") == 0
|
|
|| strcmp(Cmd_Argv(2), "ban") == 0
|
|
|| strcmp(Cmd_Argv(2), "mute") == 0
|
|
|| strcmp(Cmd_Argv(2), "cuff") == 0
|
|
|| strcmp(Cmd_Argv(2), "exec") == 0
|
|
|| strcmp(Cmd_Argv(2), "addip") == 0
|
|
|| strcmp(Cmd_Argv(2), "listip") == 0
|
|
|| strcmp(Cmd_Argv(2), "writeip") == 0
|
|
|| strcmp(Cmd_Argv(2), "removeip") == 0)
|
|
do_cmd = true;
|
|
}
|
|
if ((name = Name_of_sender())) { // log issuer
|
|
if (do_cmd && admin_cmd) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "Admin %s issued %s command:\n",
|
|
name, Cmd_Argv(2));
|
|
} else if (admin_cmd) {
|
|
SV_Printf ("Admin %s issued %s command:\n", name, Cmd_Argv(2));
|
|
} else {
|
|
SV_Printf("User %s %s rcon command:\n", name,
|
|
do_cmd? "issued":"attempted");
|
|
}
|
|
}
|
|
|
|
if (do_cmd) {
|
|
command = Cmd_Args (2);
|
|
|
|
SV_Printf ("Rcon from %s:\n\trcon (hidden) %s\n",
|
|
NET_AdrToString (net_from), command);
|
|
|
|
SV_BeginRedirect (RD_PACKET);
|
|
if (name)
|
|
rcon_from_user = true;
|
|
Cmd_ExecuteString (command, src_command);
|
|
rcon_from_user = false;
|
|
} else {
|
|
SV_Printf ("Bad rcon from %s:\n%s\n", NET_AdrToString (net_from),
|
|
net_message->message->data + 4);
|
|
|
|
SV_BeginRedirect (RD_PACKET);
|
|
if (admin_cmd) {
|
|
SV_Printf("Command not valid with admin password.\n");
|
|
} else {
|
|
SV_Printf ("Bad rcon_password.\n");
|
|
}
|
|
}
|
|
|
|
SV_EndRedirect ();
|
|
}
|
|
|
|
/*
|
|
SV_ConnectionlessPacket
|
|
|
|
A connectionless packet has four leading 0xff
|
|
characters to distinguish it from a game channel.
|
|
Clients that are in the game can still send
|
|
connectionless packets.
|
|
*/
|
|
void
|
|
SV_ConnectionlessPacket (void)
|
|
{
|
|
const char *c, *s;
|
|
|
|
MSG_BeginReading (net_message);
|
|
MSG_ReadLong (net_message); // skip the -1 marker
|
|
|
|
s = MSG_ReadString (net_message);
|
|
|
|
Cmd_TokenizeString (s);
|
|
|
|
c = Cmd_Argv (0);
|
|
|
|
if (!strcmp (c, "ping")
|
|
|| (c[0] == A2A_PING && (c[1] == 0 || c[1] == '\n'))) {
|
|
SVC_Ping ();
|
|
return;
|
|
}
|
|
if (c[0] == A2A_ACK && (c[1] == 0 || c[1] == '\n')) {
|
|
SV_Printf ("A2A_ACK from %s\n", NET_AdrToString (net_from));
|
|
return;
|
|
} else if (!strcmp (c, "status")) {
|
|
SVC_Status ();
|
|
return;
|
|
} else if (!strcmp (c, "log")) {
|
|
SVC_Log ();
|
|
return;
|
|
} else if (!strcmp (c, "connect")) {
|
|
SVC_DirectConnect ();
|
|
return;
|
|
} else if (!strcmp (c, "getchallenge")) {
|
|
SVC_GetChallenge ();
|
|
return;
|
|
} else if (!strcmp (c, "rcon"))
|
|
SVC_RemoteCommand ();
|
|
else
|
|
SV_Printf ("bad connectionless packet from %s:\n%s\n",
|
|
NET_AdrToString (net_from), s);
|
|
}
|
|
|
|
/*
|
|
PACKET FILTERING
|
|
|
|
You can add or remove addresses from the filter list with:
|
|
|
|
addip <ip>
|
|
removeip <ip>
|
|
|
|
The ip address is specified in dot format, and any unspecified digits
|
|
will match any value, so you can specify an entire class C network with
|
|
"addip 192.246.40".
|
|
|
|
Removeip will only remove an address specified exactly the same way.
|
|
You cannot addip a subnet, then removeip a single host.
|
|
|
|
listip
|
|
Prints the current list of filters.
|
|
|
|
writeip
|
|
Dumps "addip <ip>" commands to listip.cfg so it can be execed at a
|
|
later date. The filter lists are not saved and restored by default,
|
|
because I beleive it would cause too much confusion.
|
|
|
|
filterban <0 or 1>
|
|
|
|
If 1 (the default), then ip addresses matching the current list will be
|
|
prohibited from entering the game. This is the default setting.
|
|
|
|
If 0, then only addresses matching the list will be allowed. This lets
|
|
you easily set up a private game, or a game that only allows players
|
|
from your local network.
|
|
*/
|
|
|
|
typedef struct {
|
|
int mask;
|
|
#ifdef HAVE_IPV6
|
|
byte ip[16];
|
|
#else
|
|
byte ip[4];
|
|
#endif
|
|
double time;
|
|
filtertype_t type;
|
|
} ipfilter_t;
|
|
|
|
#define MAX_IPFILTERS 1024
|
|
|
|
cvar_t *filterban;
|
|
cvar_t *sv_filter_automask;
|
|
int numipfilters;
|
|
ipfilter_t ipfilters[MAX_IPFILTERS];
|
|
unsigned int ipmasks[33]; // network byte order
|
|
|
|
void
|
|
SV_GenerateIPMasks (void)
|
|
{
|
|
int i;
|
|
unsigned long int j = 0xFFFFFFFF;
|
|
|
|
for (i = 32; i >= 0; i--) {
|
|
ipmasks[i] = htonl (j);
|
|
j = j << 1;
|
|
}
|
|
}
|
|
|
|
// Note: this function is non-reentrant and not threadsafe
|
|
const char *
|
|
SV_PrintIP (byte *ip)
|
|
{
|
|
#ifdef HAVE_IPV6
|
|
static char buf[INET6_ADDRSTRLEN];
|
|
if (!inet_ntop (AF_INET6, ip, buf, INET6_ADDRSTRLEN))
|
|
#else
|
|
# ifdef WIN32
|
|
static char buf[16];
|
|
strcpy (buf, inet_ntoa (*(struct in_addr*)ip));
|
|
if (0)
|
|
# else
|
|
static char buf[INET_ADDRSTRLEN];
|
|
if (!inet_ntop (AF_INET, ip, buf, INET_ADDRSTRLEN))
|
|
# endif
|
|
#endif
|
|
Sys_Error ("SV_CleanIPList: inet_ntop_failed. wtf?\n");
|
|
return buf;
|
|
}
|
|
|
|
static inline void
|
|
SV_MaskIPTrim (byte *ip, int mask)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++) {
|
|
((unsigned int *)ip)[i] &= ipmasks[mask > 32 ? 32 : mask];
|
|
if ((mask -= 32) < 0)
|
|
mask = 0;
|
|
}
|
|
}
|
|
|
|
// assumes b has already been masked
|
|
static inline qboolean
|
|
SV_MaskIPCompare (byte *a, byte *b, int mask)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++) {
|
|
if ((((unsigned int *)a)[i] & ipmasks[mask > 32 ? 32 : mask]) != ((unsigned int *)b)[i])
|
|
return false;
|
|
if ((mask -= 32) < 0)
|
|
mask = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline qboolean
|
|
SV_IPCompare (byte *a, byte *b)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++)
|
|
if (((unsigned int *)a)[i] != ((unsigned int *)b)[i])
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline void
|
|
SV_IPCopy (byte *dest, byte *src)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_IPV6
|
|
int intcount = 4;
|
|
#else
|
|
int intcount = 1;
|
|
#endif
|
|
|
|
for (i = 0; i < intcount; i++)
|
|
((unsigned int *)dest)[i] = ((unsigned int *)src)[i];
|
|
}
|
|
|
|
qboolean
|
|
SV_StringToFilter (const char *address, ipfilter_t *f)
|
|
{
|
|
#ifdef HAVE_IPV6
|
|
byte b[16] = {};
|
|
#else
|
|
byte b[4] = {};
|
|
#endif
|
|
int mask = 0;
|
|
int i;
|
|
char *s;
|
|
char *slash;
|
|
char *c;
|
|
|
|
s = strdup (address);
|
|
if (!s)
|
|
Sys_Error ("SV_StringToFilter: memory allocation failure\n");
|
|
|
|
// Parse out the mask (the /8 part)
|
|
if ((slash = strchr (s, '/'))) {
|
|
char *endptr;
|
|
*slash = '\0';
|
|
slash++;
|
|
if (*slash < '0' || *slash > '9' || strchr (slash, '/'))
|
|
goto bad_address;
|
|
mask = strtol (slash, &endptr, 10);
|
|
if (!*slash || *endptr)
|
|
goto bad_address;
|
|
} else
|
|
mask = -1;
|
|
|
|
// parse the ip for ipv6
|
|
#ifdef HAVE_IPV6
|
|
if (inet_pton (AF_INET6, s, b) != 1) {
|
|
b[10] = 0xFF; // Prefix bytes for hosts that don't support ipv6
|
|
b[11] = 0xFF; // (see RFC 2373, section 2.5.4)
|
|
i = 12;
|
|
#else
|
|
i = 0;
|
|
#endif
|
|
c = s;
|
|
|
|
// parse for ipv4, as dotted quad, only we have implicit trailing segments
|
|
do {
|
|
int j;
|
|
if (*c == '.')
|
|
c++;
|
|
j = strtol (c, &c, 10);
|
|
if (j < 0 || j > 255 || i >= sizeof (b))
|
|
goto bad_address;
|
|
b[i++] = j;
|
|
} while (*c == '.');
|
|
if (*c)
|
|
goto bad_address;
|
|
|
|
// change trailing 0 segments to be a mask, eg 1.2.0.0 gives a /16 mask
|
|
if (mask == -1) {
|
|
if (sv_filter_automask->int_val) {
|
|
mask = sizeof (b) * 8;
|
|
i = sizeof (b) - 1;
|
|
while (i >= 0 && !b[i]) {
|
|
mask -= 8;
|
|
i--;
|
|
}
|
|
} else
|
|
mask = 0;
|
|
}
|
|
#ifdef HAVE_IPV6
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_IPV6
|
|
if (mask > 128)
|
|
#else
|
|
if (mask > 32)
|
|
#endif
|
|
goto bad_address;
|
|
|
|
// incase they did 1.2.3.4/16, change it to 1.2.0.0 for easier comparison
|
|
SV_MaskIPTrim (b, mask);
|
|
|
|
// yada :)
|
|
f->mask = mask;
|
|
SV_IPCopy (f->ip, b);
|
|
|
|
free (s);
|
|
return true;
|
|
|
|
bad_address:
|
|
SV_Printf ("Bad filter address: %s\n", address);
|
|
free (s);
|
|
return false;
|
|
}
|
|
|
|
void
|
|
SV_RemoveIPFilter (int i)
|
|
{
|
|
for (; i + 1 < numipfilters; i++)
|
|
ipfilters[i] = ipfilters[i + 1];
|
|
|
|
numipfilters--;
|
|
}
|
|
|
|
|
|
void
|
|
SV_CleanIPList (void)
|
|
{
|
|
int i;
|
|
char *type;
|
|
|
|
for (i = 0; i < numipfilters;) {
|
|
if (ipfilters[i].time && (ipfilters[i].time <= realtime)) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "Ban"; break;
|
|
case ft_mute: type = "Mute"; break;
|
|
case ft_cuff: type = "Cuff"; break;
|
|
default: Sys_Error ("SV_CleanIPList: invalid filter type");
|
|
}
|
|
SV_Printf ("SV_CleanIPList: %s for %s/%d removed\n", type,
|
|
SV_PrintIP (ipfilters[i].ip), ipfilters[i].mask);
|
|
SV_RemoveIPFilter (i);
|
|
} else
|
|
i++;
|
|
}
|
|
}
|
|
|
|
void
|
|
SV_AddIP_f (void)
|
|
{
|
|
int i;
|
|
double bantime;
|
|
filtertype_t type;
|
|
net_svc_centerprint_t block;
|
|
|
|
if (Cmd_Argc () < 2 || Cmd_Argc () > 4) {
|
|
SV_Printf ("Usage: addip <ip>/<mask> [<time> [<ban/mute/cuff>] ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () >= 3)
|
|
bantime = atof (Cmd_Argv (2)) * 60;
|
|
else
|
|
bantime = 0.0;
|
|
|
|
if (Cmd_Argc () >= 4) {
|
|
if (strequal ("ban", Cmd_Argv (3)))
|
|
type = ft_ban;
|
|
else if (strequal ("mute", Cmd_Argv (3)))
|
|
type = ft_mute;
|
|
else if (strequal ("cuff", Cmd_Argv (3)))
|
|
type = ft_cuff;
|
|
else {
|
|
SV_Printf ("Unknown filter type '%s'\n", Cmd_Argv (3));
|
|
return;
|
|
}
|
|
} else
|
|
type = ft_ban;
|
|
|
|
if (numipfilters == MAX_IPFILTERS) {
|
|
SV_Printf ("IP filter list is full\n");
|
|
return;
|
|
}
|
|
|
|
if (SV_StringToFilter (Cmd_Argv (1), &ipfilters[numipfilters])) {
|
|
ipfilters[numipfilters].time = bantime ? realtime + bantime : 0.0;
|
|
ipfilters[numipfilters].type = type;
|
|
// FIXME: this should boot any matching clients
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
client_t *cl = &svs.clients[i];
|
|
char text[1024];
|
|
char *typestr;
|
|
char timestr[1024];
|
|
|
|
if (cl->state == cs_free)
|
|
continue;
|
|
|
|
if (SV_MaskIPCompare (cl->netchan.remote_address.ip,
|
|
ipfilters[numipfilters].ip,
|
|
ipfilters[numipfilters].mask)) {
|
|
switch (type) {
|
|
case ft_ban:
|
|
typestr = "banned";
|
|
SV_DropClient (cl);
|
|
break;
|
|
case ft_mute:
|
|
typestr = "muted";
|
|
cl->lockedtill = bantime;
|
|
break;
|
|
case ft_cuff:
|
|
typestr = "cuffed";
|
|
cl->cuff_time = bantime;
|
|
break;
|
|
default:
|
|
Sys_Error ("SV_AddIP_f: unknown filter type %d", type);
|
|
}
|
|
if (bantime)
|
|
snprintf (timestr, sizeof (timestr), "for %.1f minutes",
|
|
bantime / 60);
|
|
else
|
|
strncpy (timestr, "permanently", sizeof (timestr));
|
|
snprintf (text, sizeof (text), "You are %s %s\n%s",
|
|
typestr, timestr, type == ft_ban ? "" :
|
|
"\nReconnecting won't help...");
|
|
block.message = text;
|
|
SV_ReliableSVC_Emit (cl, svc_centerprint, &block);
|
|
// FIXME: print on the console too
|
|
}
|
|
}
|
|
SV_Printf ("Added IP Filter for %s/%u\n",
|
|
SV_PrintIP (ipfilters[numipfilters].ip),
|
|
ipfilters[numipfilters].mask);
|
|
numipfilters++;
|
|
}
|
|
}
|
|
|
|
void
|
|
SV_RemoveIP_f (void)
|
|
{
|
|
int i;
|
|
ipfilter_t f;
|
|
|
|
if (!SV_StringToFilter (Cmd_Argv (1), &f))
|
|
return;
|
|
for (i = 0; i < numipfilters; i++)
|
|
if (ipfilters[i].mask == f.mask && SV_IPCompare (ipfilters[i].ip, f.ip)) {
|
|
SV_RemoveIPFilter (i);
|
|
SV_Printf ("Removed IP Filter for %s/%u.\n",
|
|
SV_PrintIP (f.ip), f.mask);
|
|
return;
|
|
}
|
|
SV_Printf ("Didn't find %s/%u.\n", SV_PrintIP (f.ip), f.mask);
|
|
}
|
|
|
|
void
|
|
SV_ListIP_f (void)
|
|
{
|
|
int i;
|
|
char *type;
|
|
char timestr[30];
|
|
|
|
SV_Printf ("IP Filter list:\n");
|
|
for (i = 0; i < numipfilters; i++) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "Ban:"; break;
|
|
case ft_mute: type = "Mute:"; break;
|
|
case ft_cuff: type = "Cuff:"; break;
|
|
default: Sys_Error ("SV_ListIP_f: invalid filter type");
|
|
}
|
|
|
|
if (ipfilters[i].time)
|
|
snprintf (timestr, sizeof (timestr), "%ds",
|
|
(int) (ipfilters[i].time ? ipfilters[i].time - realtime : 0));
|
|
else
|
|
strcpy (timestr, "Permanent");
|
|
|
|
SV_Printf ("%-5s %-10s %s/%u\n", type, timestr,
|
|
SV_PrintIP (ipfilters[i].ip), ipfilters[i].mask);
|
|
}
|
|
SV_Printf ("%d IP Filter%s\n", numipfilters,
|
|
numipfilters == 1 ? "" : "s");
|
|
}
|
|
|
|
void
|
|
SV_WriteIP_f (void)
|
|
{
|
|
char name[MAX_OSPATH];
|
|
int i;
|
|
VFile *f;
|
|
char *type;
|
|
|
|
snprintf (name, sizeof (name), "%s/listip.cfg", com_gamedir);
|
|
|
|
SV_Printf ("Writing IP Filters to %s.\n", name);
|
|
|
|
f = Qopen (name, "wb");
|
|
if (!f) {
|
|
SV_Printf ("Couldn't open %s\n", name);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < numipfilters; i++) {
|
|
switch (ipfilters[i].type) {
|
|
case ft_ban: type = "ban"; break;
|
|
case ft_mute: type = "mute"; break;
|
|
case ft_cuff: type = "cuff"; break;
|
|
default: Sys_Error ("SV_WriteIP_f: invalid filter type");
|
|
}
|
|
Qprintf (f, "addip %s/%u 0 %s\n", SV_PrintIP (ipfilters[i].ip),
|
|
ipfilters[i].mask, type);
|
|
}
|
|
|
|
Qclose (f);
|
|
}
|
|
|
|
void
|
|
SV_netDoSexpire_f (void)
|
|
{
|
|
int arg1, i;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
SV_Printf ("Current DoS prot. expire settings: ");
|
|
for (i = 0; i < DOSFLOODCMDS; i++)
|
|
SV_Printf ("%f ", netdosexpire[i]);
|
|
SV_Printf ("\n");
|
|
if (!sv_netdosprotect->int_val)
|
|
SV_Printf ("(disabled)\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != DOSFLOODCMDS + 1) {
|
|
SV_Printf ("Usage: netdosexpire <ping> <log> <connect> <status> "
|
|
"<rcon> <ban>\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < DOSFLOODCMDS; i++) {
|
|
arg1 = atoi (Cmd_Argv (i + 1));
|
|
if (arg1 > 0)
|
|
netdosexpire[i] = arg1;
|
|
}
|
|
return;
|
|
}
|
|
|
|
void
|
|
SV_netDoSvalues_f (void)
|
|
{
|
|
int arg1, i;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
SV_Printf ("Current DoS prot. value settings: ");
|
|
for (i = 0; i < DOSFLOODCMDS; i++)
|
|
SV_Printf ("%f ", netdosvalues[i]);
|
|
SV_Printf ("\n");
|
|
if (!sv_netdosprotect->int_val)
|
|
SV_Printf ("(disabled)\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != DOSFLOODCMDS + 1) {
|
|
SV_Printf ("Usage: netdosvalues <ping> <log> <connect> <status> "
|
|
"<rcon> <ban>\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < DOSFLOODCMDS; i++) {
|
|
arg1 = atoi (Cmd_Argv (i + 1));
|
|
if (arg1 > 0)
|
|
netdosvalues[i] = arg1;
|
|
}
|
|
return;
|
|
}
|
|
|
|
void
|
|
SV_SendBan (double till)
|
|
{
|
|
char data[128];
|
|
// char *data2;
|
|
|
|
if (CheckForFlood (FLOOD_BAN))
|
|
return;
|
|
|
|
data[0] = data[1] = data[2] = data[3] = 0xff;
|
|
data[4] = A2C_PRINT;
|
|
|
|
if (till) {
|
|
snprintf (data + 5, sizeof (data) - 5,
|
|
"\nbanned for %.1f more minutes.\n", (till - realtime)/60.0);
|
|
} else {
|
|
snprintf (data + 5, sizeof (data) - 5, "\nbanned permanently.\n");
|
|
}
|
|
|
|
NET_SendPacket (strlen (data), data, net_from);
|
|
|
|
/* data[4] = A2C_CLIENT_COMMAND;
|
|
snprintf (data + 5, sizeof (data) - 5, "disconnect\n");
|
|
data2 = data + strlen (data) + 1;
|
|
snprintf (data2, sizeof (data) - (data2 - data), "12345");
|
|
NET_SendPacket (strlen (data) + strlen (data2) + 2, data, net_from);*/
|
|
// FIXME: this should send a disconnect to the client!
|
|
}
|
|
|
|
qboolean
|
|
SV_FilterIP (byte *ip, double *until)
|
|
{
|
|
int i;
|
|
|
|
*until = 0;
|
|
|
|
for (i = 0; i < numipfilters; i++) {
|
|
if (ipfilters[i].type != ft_ban)
|
|
continue;
|
|
if (SV_MaskIPCompare (ip, ipfilters[i].ip, ipfilters[i].mask)) {
|
|
if (!ipfilters[i].time) {
|
|
// normal ban
|
|
return filterban->int_val;
|
|
} else if (ipfilters[i].time > realtime) {
|
|
*until = ipfilters[i].time;
|
|
return true; // banned no matter what
|
|
} else {
|
|
// time expired, set free
|
|
SV_RemoveIPFilter (i);
|
|
i--; // counter the increment, so we don't skip any
|
|
}
|
|
}
|
|
}
|
|
return !filterban->int_val;
|
|
}
|
|
|
|
void
|
|
SV_SavePenaltyFilter (client_t *cl, filtertype_t type, double pentime)
|
|
{
|
|
int i;
|
|
byte *b;
|
|
if (pentime < realtime) // no point
|
|
return;
|
|
|
|
b = cl->netchan.remote_address.ip;
|
|
|
|
for (i = 0; i < numipfilters; i++)
|
|
if (ipfilters[i].mask == 32 && SV_IPCompare (ipfilters[i].ip, b)
|
|
&& ipfilters[i].type == type) {
|
|
SV_Printf ("Penalty for user %d already exists\n", cl->userid);
|
|
return;
|
|
}
|
|
|
|
if (numipfilters == MAX_IPFILTERS) {
|
|
SV_Printf ("IP filter list is full\n");
|
|
return;
|
|
}
|
|
|
|
SV_Printf ("Penalty saved for user %d\n", cl->userid);
|
|
ipfilters[numipfilters].mask = 32;
|
|
SV_IPCopy (ipfilters[numipfilters].ip, b);
|
|
ipfilters[numipfilters].time = pentime;
|
|
ipfilters[numipfilters].type = type;
|
|
numipfilters++;
|
|
return;
|
|
}
|
|
|
|
double
|
|
SV_RestorePenaltyFilter (client_t *cl, filtertype_t type)
|
|
{
|
|
int i;
|
|
byte *ip;
|
|
|
|
ip = cl->netchan.remote_address.ip;
|
|
|
|
// search for existing penalty filter of same type
|
|
for (i = 0; i < numipfilters; i++) {
|
|
if (type == ipfilters[i].type && SV_IPCompare (ip, ipfilters[i].ip)) {
|
|
SV_Printf ("Penalty restored for user %d\n", cl->userid);
|
|
return ipfilters[i].time;
|
|
}
|
|
}
|
|
return 0.0;
|
|
}
|
|
|
|
void
|
|
SV_ReadPackets (void)
|
|
{
|
|
client_t *cl;
|
|
int qport, i;
|
|
qboolean good;
|
|
double until;
|
|
|
|
good = false;
|
|
while (NET_GetPacket ()) {
|
|
if (SV_FilterIP (net_from.ip, &until)) {
|
|
SV_SendBan (until); // tell them we aren't listening...
|
|
continue;
|
|
}
|
|
// check for connectionless packet (0xffffffff) first
|
|
if (*(int *) net_message->message->data == -1) {
|
|
SV_ConnectionlessPacket ();
|
|
continue;
|
|
}
|
|
|
|
if (net_message->message->cursize < 11) {
|
|
SV_Printf ("%s: Runt packet\n", NET_AdrToString (net_from));
|
|
continue;
|
|
}
|
|
// read the qport out of the message so we can fix up
|
|
// stupid address translating routers
|
|
MSG_BeginReading (net_message);
|
|
MSG_ReadLong (net_message); // sequence number
|
|
MSG_ReadLong (net_message); // sequence number
|
|
qport = MSG_ReadShort (net_message) & 0xffff;
|
|
|
|
// check for packets from connected clients
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_free)
|
|
continue;
|
|
if (!NET_CompareBaseAdr (net_from, cl->netchan.remote_address))
|
|
continue;
|
|
if (cl->netchan.qport != qport)
|
|
continue;
|
|
if (cl->netchan.remote_address.port != net_from.port) {
|
|
Con_DPrintf ("SV_ReadPackets: fixing up a translated port\n");
|
|
cl->netchan.remote_address.port = net_from.port;
|
|
}
|
|
if (Netchan_Process (&cl->netchan)) { // this is a valid,
|
|
// sequenced packet, so
|
|
// process it
|
|
svs.stats.packets++;
|
|
good = true;
|
|
cl->send_message = true; // reply at end of frame
|
|
if (cl->state != cs_zombie)
|
|
SV_ExecuteClientMessage (cl);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i != MAX_CLIENTS)
|
|
continue;
|
|
|
|
// packet is not from a known client
|
|
// SV_Printf ("%s:sequenced packet without connection\n",
|
|
// NET_AdrToString(net_from));
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_CheckTimeouts
|
|
|
|
If a packet has not been received from a client in timeout.value
|
|
seconds, drop the conneciton.
|
|
|
|
When a client is normally dropped, the client_t goes into a zombie
|
|
state for a few seconds to make sure any final reliable message gets
|
|
resent if necessary
|
|
*/
|
|
void
|
|
SV_CheckTimeouts (void)
|
|
{
|
|
client_t *cl;
|
|
float droptime;
|
|
int nclients, i;
|
|
|
|
droptime = realtime - timeout->value;
|
|
nclients = 0;
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state == cs_connected || cl->state == cs_spawned) {
|
|
if (!cl->spectator)
|
|
nclients++;
|
|
if (cl->netchan.last_received < droptime) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s timed out\n", cl->name);
|
|
SV_DropClient (cl);
|
|
cl->state = cs_free; // don't bother with zombie state
|
|
svs.num_clients--;
|
|
}
|
|
}
|
|
if (cl->state == cs_zombie &&
|
|
realtime - cl->connection_started > zombietime->value) {
|
|
cl->state = cs_free; // can now be reused
|
|
svs.num_clients--;
|
|
}
|
|
}
|
|
if (sv.paused && !nclients) {
|
|
// nobody left, unpause the server
|
|
SV_TogglePause ("Pause released since no players are left.\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_GetConsoleCommands
|
|
|
|
Add them exactly as if they had been typed at the console
|
|
*/
|
|
void
|
|
SV_GetConsoleCommands (void)
|
|
{
|
|
Con_ProcessInput ();
|
|
}
|
|
|
|
/*
|
|
SV_CheckVars
|
|
*/
|
|
void
|
|
SV_CheckVars (void)
|
|
{
|
|
static char const *pw, *spw;
|
|
int v;
|
|
|
|
if (password->string == pw && spectator_password->string == spw)
|
|
return;
|
|
pw = password->string;
|
|
spw = spectator_password->string;
|
|
|
|
v = 0;
|
|
if (pw && pw[0] && strcmp (pw, "none"))
|
|
v |= 1;
|
|
if (spw && spw[0] && strcmp (spw, "none"))
|
|
v |= 2;
|
|
|
|
SV_Printf ("Updated needpass.\n");
|
|
if (!v)
|
|
Info_SetValueForKey (svs.info, "needpass", "",
|
|
!sv_highchars->int_val);
|
|
else
|
|
Info_SetValueForKey (svs.info, "needpass", va ("%i", v),
|
|
!sv_highchars->int_val);
|
|
}
|
|
|
|
/*
|
|
SV_GarbageCollect
|
|
|
|
Run string GC on progs every pr_gc_interval frames
|
|
*/
|
|
void
|
|
SV_GarbageCollect ()
|
|
{
|
|
if (pr_gc->int_val == 1
|
|
|| (pr_gc->int_val == 2 && sv_pr_state.progs->version == PROG_VERSION)) {
|
|
pr_gc_count++;
|
|
if (pr_gc_count >= pr_gc_interval->int_val) {
|
|
pr_gc_count = 0;
|
|
PR_GarbageCollect (&sv_pr_state);
|
|
}
|
|
} else {
|
|
// Make sure the count gets reset if the gc is disabled. I
|
|
// could use a callback, but I'm lazy
|
|
pr_gc_count = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
SV_Frame (float time)
|
|
{
|
|
static double start, end;
|
|
|
|
start = Sys_DoubleTime ();
|
|
svs.stats.idle += start - end;
|
|
|
|
// keep the random time dependent
|
|
rand ();
|
|
|
|
// decide the simulation time
|
|
if (!sv.paused) {
|
|
realtime += time;
|
|
sv.time += time;
|
|
}
|
|
// check timeouts
|
|
SV_CheckTimeouts ();
|
|
|
|
// toggle the log buffer if full
|
|
SV_CheckLog ();
|
|
|
|
// clean out expired bans/cuffs/mutes
|
|
SV_CleanIPList ();
|
|
|
|
// move autonomous things around if enough time has passed
|
|
if (!sv.paused)
|
|
SV_Physics ();
|
|
|
|
// get packets
|
|
SV_ReadPackets ();
|
|
|
|
// check for commands typed to the host
|
|
SV_GetConsoleCommands ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute ();
|
|
|
|
SV_CheckVars ();
|
|
|
|
// send messages back to the clients that had packets read this frame
|
|
SV_SendClientMessages ();
|
|
|
|
// send a heartbeat to the master if needed
|
|
Master_Heartbeat ();
|
|
|
|
SV_GarbageCollect ();
|
|
|
|
// collect timing statistics
|
|
end = Sys_DoubleTime ();
|
|
svs.stats.active += end - start;
|
|
if (++svs.stats.count == STATFRAMES) {
|
|
svs.stats.latched_active = svs.stats.active;
|
|
svs.stats.latched_idle = svs.stats.idle;
|
|
svs.stats.latched_packets = svs.stats.packets;
|
|
svs.stats.active = 0;
|
|
svs.stats.idle = 0;
|
|
svs.stats.packets = 0;
|
|
svs.stats.count = 0;
|
|
}
|
|
Con_ProcessInput (); //XXX evil hack to get the cursor in the right place
|
|
}
|
|
|
|
void
|
|
SV_InitLocal (void)
|
|
{
|
|
int i;
|
|
|
|
SV_UserInit ();
|
|
|
|
rcon_password = Cvar_Get ("rcon_password", "", CVAR_NONE, NULL, "Set the "
|
|
"password for rcon 'root' commands");
|
|
admin_password = Cvar_Get ("admin_password", "", CVAR_NONE, NULL, "Set "
|
|
"the password for rcon admin commands");
|
|
password = Cvar_Get ("password", "", CVAR_NONE, NULL, "Set the server "
|
|
"password for players");
|
|
spectator_password = Cvar_Get ("spectator_password", "", CVAR_NONE, NULL,
|
|
"Set the spectator password");
|
|
sv_mintic = Cvar_Get ("sv_mintic", "0.03", CVAR_NONE, NULL, "The minimum "
|
|
"amount of time the server will wait before sending "
|
|
"packets to a client. Set to .5 to make modem users "
|
|
"happy");
|
|
sv_maxtic = Cvar_Get ("sv_maxtic", "0.1", CVAR_NONE, NULL, "The maximum "
|
|
"amount of time in seconds before a client a "
|
|
"receives an update from the server");
|
|
fraglimit = Cvar_Get ("fraglimit", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Amount of frags a player must attain in order to "
|
|
"exit the level");
|
|
timelimit = Cvar_Get ("timelimit", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Sets the amount of time in minutes that is needed "
|
|
"before advancing to the next level");
|
|
teamplay = Cvar_Get ("teamplay", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Determines teamplay rules. 0 off, 1 You cannot hurt "
|
|
"yourself nor your teammates, 2 You can hurt "
|
|
"yourself, your teammates, and you will lose one "
|
|
"frag for killing a teammate, 3 You can hurt "
|
|
"yourself but you cannot hurt your teammates");
|
|
samelevel = Cvar_Get ("samelevel", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Determines the rules for level changing and "
|
|
"exiting. 0 Allows advancing to the next level,"
|
|
"1 The same level will be played until someone "
|
|
"exits, 2 The same level will be played and the "
|
|
"exit will kill anybody that tries to exit, 3 The "
|
|
"same level will be played and the exit will kill "
|
|
"anybody that tries to exit, except on the Start "
|
|
"map.");
|
|
maxclients = Cvar_Get ("maxclients", "8", CVAR_SERVERINFO, Cvar_Info,
|
|
"Sets how many clients can connect to your "
|
|
"server, this includes spectators and players");
|
|
maxspectators = Cvar_Get ("maxspectators", "8", CVAR_SERVERINFO, Cvar_Info,
|
|
"Sets how many spectators can connect to your "
|
|
"server. The maxclients value takes precedence "
|
|
"over this value so this value should always be "
|
|
"equal-to or less-then the maxclients value");
|
|
hostname = Cvar_Get ("hostname", "unnamed", CVAR_SERVERINFO, Cvar_Info,
|
|
"Report or sets the server name");
|
|
deathmatch = Cvar_Get ("deathmatch", "1", CVAR_SERVERINFO, Cvar_Info,
|
|
"Sets the rules for weapon and item respawning. "
|
|
"1 Does not leave weapons on the map. You can "
|
|
"pickup weapons and items and they will respawn, "
|
|
"2 Leaves weapons on the map. You can only pick up "
|
|
"a weapon once. Picked up items will not respawn, "
|
|
"3 Leaves weapons on the map. You can only pick up "
|
|
"a weapon once. Picked up items will respawn.");
|
|
spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Spawn the player entity");
|
|
watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Toggle the use of r_watervis by OpenGL clients");
|
|
timeout = Cvar_Get ("timeout", "65", CVAR_NONE, NULL, "Sets the amount of "
|
|
"time in seconds before a client is considered "
|
|
"disconnected if the server does not receive a "
|
|
"packet");
|
|
zombietime = Cvar_Get ("zombietime", "2", CVAR_NONE, NULL, "The number of "
|
|
"seconds that the server will keep the character "
|
|
"of a player on the map who seems to have "
|
|
"disconnected");
|
|
sv_maxvelocity = Cvar_Get ("sv_maxvelocity", "2000", CVAR_NONE, NULL,
|
|
"Sets the maximum velocity an object can "
|
|
"travel");
|
|
sv_extensions = Cvar_Get ("sv_extensions", "1", CVAR_NONE, NULL,
|
|
"Use protocol extensions for QuakeForge "
|
|
"clients");
|
|
sv_gravity = Cvar_Get ("sv_gravity", "800", CVAR_NONE, NULL,
|
|
"Sets the global value for the amount of gravity");
|
|
sv_stopspeed = Cvar_Get ("sv_stopspeed", "100", CVAR_NONE, NULL,
|
|
"Sets the value that determines how fast the "
|
|
"player should come to a complete stop");
|
|
sv_maxspeed = Cvar_Get ("sv_maxspeed", "320", CVAR_NONE, NULL,
|
|
"Sets the maximum speed a player can move");
|
|
sv_spectatormaxspeed = Cvar_Get ("sv_spectatormaxspeed", "500", CVAR_NONE,
|
|
NULL, "Sets the maximum speed a "
|
|
"spectator can move");
|
|
sv_accelerate = Cvar_Get ("sv_accelerate", "10", CVAR_NONE, NULL,
|
|
"Sets the acceleration value for the players");
|
|
sv_airaccelerate = Cvar_Get ("sv_airaccelerate", "0.7", CVAR_NONE, NULL,
|
|
"Sets how quickly the players accelerate in "
|
|
"air");
|
|
sv_wateraccelerate = Cvar_Get ("sv_wateraccelerate", "10", CVAR_NONE, NULL,
|
|
"Sets the water acceleration value");
|
|
sv_friction = Cvar_Get ("sv_friction", "4", CVAR_NONE, NULL,
|
|
"Sets the friction value for the players");
|
|
sv_waterfriction = Cvar_Get ("sv_waterfriction", "4", CVAR_NONE, NULL,
|
|
"Sets the water friction value");
|
|
sv_aim = Cvar_Get ("sv_aim", "2", CVAR_NONE, NULL,
|
|
"Sets the value for auto-aiming leniency");
|
|
sv_timekick = Cvar_Get ("sv_timekick", "3", CVAR_SERVERINFO, Cvar_Info,
|
|
"Time cheat protection");
|
|
sv_timekick_fuzz = Cvar_Get ("sv_timekick_fuzz", "15", CVAR_NONE, NULL,
|
|
"Time cheat \"fuzz factor\"");
|
|
sv_timekick_interval = Cvar_Get ("sv_timekick_interval", "30", CVAR_NONE,
|
|
NULL, "Time cheat check interval");
|
|
sv_minqfversion = Cvar_Get ("sv_minqfversion", "0", CVAR_SERVERINFO,
|
|
Cvar_Info, "Minimum QF version on client");
|
|
sv_maxrate = Cvar_Get ("sv_maxrate", "0", CVAR_SERVERINFO, Cvar_Info,
|
|
"Maximum allowable rate");
|
|
sv_allow_log = Cvar_Get ("sv_allow_log", "1", CVAR_NONE, NULL,
|
|
"Allow remote logging");
|
|
sv_allow_status = Cvar_Get ("sv_allow_status", "1", CVAR_NONE, NULL,
|
|
"Allow remote status queries (qstat etc)");
|
|
sv_allow_ping = Cvar_Get ("sv_allow_pings", "1", CVAR_NONE, NULL,
|
|
"Allow remote pings (qstat etc)");
|
|
sv_netdosprotect = Cvar_Get ("sv_netdosprotect", "0", CVAR_NONE, NULL,
|
|
"DoS flood attack protection");
|
|
sv_timestamps = Cvar_Get ("sv_timestamps", "0", CVAR_NONE, NULL,
|
|
"Time/date stamps in log entries");
|
|
sv_timefmt = Cvar_Get ("sv_timefmt", "[%b %e %X] ", CVAR_NONE, NULL,
|
|
"Time/date format to use");
|
|
filterban = Cvar_Get ("filterban", "1", CVAR_NONE, NULL,
|
|
"Determines the rules for the IP list "
|
|
"0 Only IP addresses on the Ban list will be "
|
|
"allowed onto the server, 1 Only IP addresses NOT "
|
|
"on the Ban list will be allowed onto the server");
|
|
sv_filter_automask = Cvar_Get ("sv_filter_automask", "1", CVAR_NONE, NULL,
|
|
"Automatically determine the mask length "
|
|
"when it is not explicitely given. e.g. "
|
|
"\"addip 1.2.0.0\" would be the same as "
|
|
"\"addip 1.2.0.0/16\"");
|
|
allow_download = Cvar_Get ("allow_download", "1", CVAR_NONE, NULL,
|
|
"Toggle if clients can download game data from "
|
|
"the server");
|
|
allow_download_skins = Cvar_Get ("allow_download_skins", "1", CVAR_NONE,
|
|
NULL, "Toggle if clients can download "
|
|
"skins from the server");
|
|
allow_download_models = Cvar_Get ("allow_download_models", "1", CVAR_NONE,
|
|
NULL, "Toggle if clients can download "
|
|
"models from the server");
|
|
allow_download_sounds = Cvar_Get ("allow_download_sounds", "1", CVAR_NONE,
|
|
NULL, "Toggle if clients can download "
|
|
"sounds from the server");
|
|
allow_download_maps = Cvar_Get ("allow_download_maps", "1", CVAR_NONE,
|
|
NULL, "Toggle if clients can download "
|
|
"maps from the server");
|
|
sv_highchars = Cvar_Get ("sv_highchars", "1", CVAR_NONE, NULL,
|
|
"Toggle the use of high character color names "
|
|
"for players");
|
|
sv_phs = Cvar_Get ("sv_phs", "1", CVAR_NONE, NULL, "Possibly Hearable "
|
|
"Set. If set to zero, the server calculates sound "
|
|
"hearability in realtime");
|
|
pausable = Cvar_Get ("pausable", "1", CVAR_NONE, NULL,
|
|
"Toggle if server can be paused 1 is on, 0 is off");
|
|
pr_gc = Cvar_Get ("pr_gc", "2", CVAR_NONE, NULL, "Enable/disable the "
|
|
"garbage collector. 0 is off, 1 is on, 2 is auto (on "
|
|
"for newer qfcc progs, off otherwise)");
|
|
pr_gc_interval = Cvar_Get ("pr_gc_interval", "600", CVAR_NONE, NULL,
|
|
"Number of frames to wait before running "
|
|
"string garbage collector.");
|
|
pr_double_remove = Cvar_Get ("pr_double_remove", "0", CVAR_NONE, NULL,
|
|
"Handling of double entity remove. "
|
|
"0 is silently ignore, 1 prints a "
|
|
"traceback, and 2 gives an error.\n"
|
|
"Only works if debugging is available "
|
|
"and enabled");
|
|
// DoS protection
|
|
Cmd_AddCommand ("netdosexpire", SV_netDoSexpire_f, "FIXME: part of DoS "
|
|
"protection obviously, but I don't know what it does. No "
|
|
"Description");
|
|
Cmd_AddCommand ("netdosvalues", SV_netDoSvalues_f, "FIXME: part of DoS "
|
|
"protection obviously, but I don't know what it does. No "
|
|
"Description");
|
|
Cmd_AddCommand ("addip", SV_AddIP_f, "Add a single IP or a domain of IPs "
|
|
"to the IP list of the server.\n"
|
|
"Useful for banning people. (addip (ipnumber))");
|
|
Cmd_AddCommand ("removeip", SV_RemoveIP_f, "Remove an IP address from the "
|
|
"server IP list. (removeip (ipnumber))");
|
|
Cmd_AddCommand ("listip", SV_ListIP_f, "Print out the current list of IPs "
|
|
"on the server list.");
|
|
Cmd_AddCommand ("writeip", SV_WriteIP_f, "Record all IP addresses on the "
|
|
"server IP list. The file name is listip.cfg");
|
|
|
|
for (i = 0; i < MAX_MODELS; i++)
|
|
snprintf (localmodels[i], sizeof (localmodels[i]), "*%i", i);
|
|
|
|
Info_SetValueForStarKey (svs.info, "*version", QW_VERSION,
|
|
!sv_highchars->int_val);
|
|
|
|
// Brand server as QF, with appropriate QSG standards version --KB
|
|
Info_SetValueForStarKey (svs.info, "*qf_version", VERSION,
|
|
!sv_highchars->int_val);
|
|
Info_SetValueForStarKey (svs.info, "*qsg_version", QW_QSG_VERSION,
|
|
!sv_highchars->int_val);
|
|
|
|
CF_Init ();
|
|
|
|
// init fraglog stuff
|
|
svs.logsequence = 1;
|
|
svs.logtime = realtime;
|
|
svs.log[0].maxsize = sizeof (svs.log_buf[0]);
|
|
svs.log[0].data = svs.log_buf[0];
|
|
svs.log[0].allowoverflow = true;
|
|
SZ_Clear (&svs.log[0]);
|
|
svs.log[1].maxsize = sizeof (svs.log_buf[1]);
|
|
svs.log[1].data = svs.log_buf[1];
|
|
svs.log[1].allowoverflow = true;
|
|
SZ_Clear (&svs.log[1]);
|
|
}
|
|
|
|
/*
|
|
Master_Heartbeat
|
|
|
|
Send a message to the master every few minutes to
|
|
let it know we are alive, and log information
|
|
*/
|
|
#define HEARTBEAT_SECONDS 300
|
|
void
|
|
Master_Heartbeat (void)
|
|
{
|
|
char string[2048];
|
|
int active, i;
|
|
|
|
if (realtime - svs.last_heartbeat < HEARTBEAT_SECONDS)
|
|
return; // not time to send yet
|
|
|
|
svs.last_heartbeat = realtime;
|
|
|
|
// count active users
|
|
active = 0;
|
|
for (i = 0; i < MAX_CLIENTS; i++)
|
|
if (svs.clients[i].state == cs_connected ||
|
|
svs.clients[i].state == cs_spawned) active++;
|
|
|
|
svs.heartbeat_sequence++;
|
|
snprintf (string, sizeof (string), "%c\n%i\n%i\n", S2M_HEARTBEAT,
|
|
svs.heartbeat_sequence, active);
|
|
|
|
|
|
// send to group master
|
|
for (i = 0; i < MAX_MASTERS; i++)
|
|
if (master_adr[i].port) {
|
|
SV_Printf ("Sending heartbeat to %s\n",
|
|
NET_AdrToString (master_adr[i]));
|
|
NET_SendPacket (strlen (string), string, master_adr[i]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Master_Shutdown
|
|
|
|
Informs all masters that this server is going down
|
|
*/
|
|
void
|
|
Master_Shutdown (void)
|
|
{
|
|
char string[2048];
|
|
int i;
|
|
|
|
snprintf (string, sizeof (string), "%c\n", S2M_SHUTDOWN);
|
|
|
|
// send to group master
|
|
for (i = 0; i < MAX_MASTERS; i++)
|
|
if (master_adr[i].port) {
|
|
SV_Printf ("Sending heartbeat to %s\n",
|
|
NET_AdrToString (master_adr[i]));
|
|
NET_SendPacket (strlen (string), string, master_adr[i]);
|
|
}
|
|
}
|
|
|
|
static inline qboolean
|
|
iswhitespace (char c)
|
|
{
|
|
c &= 127;
|
|
return c == ' ' || c == '\r' || c == '\n' || c == '\t';
|
|
}
|
|
|
|
/*
|
|
SV_ExtractFromUserinfo
|
|
|
|
Pull specific info from a newly changed userinfo string
|
|
into a more C friendly form.
|
|
*/
|
|
void
|
|
SV_ExtractFromUserinfo (client_t *cl)
|
|
{
|
|
const char *val;
|
|
const char *p;
|
|
char *r;
|
|
char newname[MAX_NAME];
|
|
client_t *client;
|
|
int i;
|
|
qboolean badname = false;
|
|
int newrate;
|
|
int maxrate;
|
|
|
|
// name from the info string
|
|
val = Info_ValueForKey (cl->userinfo, "name");
|
|
|
|
// copy it, while converting \r, \n, and \t to space, trimming any
|
|
// leading/trailing whitespace, and merging consecutive spaces
|
|
for (p = val; iswhitespace (*p); p++);
|
|
for (r = newname; *p && r != newname + sizeof (newname) - 1; p++) {
|
|
if (iswhitespace (*p)) {
|
|
if (!iswhitespace (p[1]) && p[1] != '\0')
|
|
*r++ = ' '; // get rid of any special chars
|
|
} else
|
|
*r++ = *p & 127; // get rid of bold
|
|
}
|
|
*r = '\0';
|
|
|
|
// empty (or whitespace only) name
|
|
if (!*newname)
|
|
badname = true;
|
|
|
|
// ':' is used in chat messages
|
|
if (strchr (newname, ':'))
|
|
badname = true;
|
|
|
|
// I dunno if this is possible, but better safe than sorry
|
|
if (strchr (newname, '"'))
|
|
badname = true;
|
|
|
|
// impersonating an user-xxx name. if they're using it
|
|
// legitimately it'll be a no-op later on
|
|
if (!strncasecmp (newname, "user-", 5))
|
|
badname = true;
|
|
|
|
// impersonating the admin
|
|
if (strcasestr (newname, "console") || strcasestr (newname, "admin"))
|
|
badname = true;
|
|
|
|
// check for duplicate names
|
|
for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++) {
|
|
if (client->state != cs_spawned || client == cl)
|
|
continue;
|
|
if (!strcasecmp (client->name, val)) {
|
|
badname = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// give them a name we like
|
|
if (badname)
|
|
snprintf (newname, sizeof (newname), "user-%d", cl->userid);
|
|
|
|
// set the name
|
|
if (strcmp (newname, val) || strcmp (cl->name, newname)) {
|
|
Info_SetValueForKey (cl->userinfo, "name", newname,
|
|
!sv_highchars->int_val);
|
|
val = Info_ValueForKey (cl->userinfo, "name");
|
|
SVstring (cl->edict, netname) = PR_SetString (&sv_pr_state, newname);
|
|
|
|
// If the new name was not set (due to the info string being too
|
|
// long), drop the client.
|
|
if (strcmp (val, newname)) {
|
|
Netchan_OutOfBandPrint (net_from, "%c\nPlease choose a "
|
|
"different name.\n", A2C_PRINT);
|
|
SV_ClientPrintf (cl, PRINT_HIGH, "Please choose a "
|
|
"different name.\n");
|
|
SV_Printf("Client %d kicked for having a invalid name\n",
|
|
cl->userid);
|
|
SV_DropClient (cl);
|
|
return;
|
|
}
|
|
|
|
// check for spamming
|
|
if (!sv.paused) {
|
|
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
|
|
cl->lastnamecount = 0;
|
|
cl->lastnametime = realtime;
|
|
} else if (cl->lastnamecount++ > 4) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for "
|
|
"name spam\n", cl->name);
|
|
SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked "
|
|
"from the game for name spamming\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// finally, report it to all our friends, but only if more
|
|
// than whitespace changed
|
|
// if (cl->state >= cs_spawned && !cl->spectator)
|
|
if (*cl->name && strcmp (cl->name, newname))
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s changed name to %s\n",
|
|
cl->name, newname);
|
|
strcpy (cl->name, newname);
|
|
}
|
|
|
|
// rate command
|
|
val = Info_ValueForKey (cl->userinfo, "rate");
|
|
newrate = *val ? atoi (val) : 2500;
|
|
maxrate = sv_maxrate->int_val ?: 10000;
|
|
|
|
newrate = bound (500, newrate, maxrate);
|
|
if (newrate != cl->last_rate) {
|
|
cl->last_rate = newrate;
|
|
cl->netchan.rate = 1.0 / newrate;
|
|
}
|
|
|
|
// msg command
|
|
val = Info_ValueForKey (cl->userinfo, "msg");
|
|
if (*val) {
|
|
cl->messagelevel = atoi (val);
|
|
}
|
|
|
|
cl->stdver = atof (Info_ValueForKey (cl->userinfo, "*qsg_version"));
|
|
}
|
|
|
|
void
|
|
SV_InitNetSVC (void)
|
|
{
|
|
int i;
|
|
|
|
net_svc_emit_count = max (net_svc_common_emit_count,
|
|
net_svc_qw_emit_count);
|
|
net_svc_parse_count = max (net_svc_common_parse_count,
|
|
net_svc_qw_parse_count);
|
|
net_svc_emit_jumptable = malloc (net_svc_emit_count *
|
|
sizeof (net_svc_emit_t));
|
|
net_svc_parse_jumptable = malloc (net_svc_parse_count *
|
|
sizeof (net_svc_parse_t));
|
|
if (!net_svc_emit_jumptable || !net_svc_parse_jumptable)
|
|
Sys_Error ("SV_InitNet: Memory allocation failure\n");
|
|
|
|
for (i = 0; i < net_svc_emit_count; i++) {
|
|
if (i < net_svc_qw_emit_count && net_svc_qw_emit_jumptable[i])
|
|
net_svc_emit_jumptable[i] = net_svc_qw_emit_jumptable[i];
|
|
else if (i < net_svc_common_emit_count)
|
|
net_svc_emit_jumptable[i] = net_svc_common_emit_jumptable[i];
|
|
else
|
|
net_svc_emit_jumptable[i] = 0;
|
|
}
|
|
|
|
for (i = 0; i < net_svc_parse_count; i++) {
|
|
if (i < net_svc_qw_parse_count && net_svc_qw_parse_jumptable[i])
|
|
net_svc_parse_jumptable[i] = net_svc_qw_parse_jumptable[i];
|
|
else if (i < net_svc_common_parse_count)
|
|
net_svc_parse_jumptable[i] = net_svc_common_parse_jumptable[i];
|
|
else
|
|
net_svc_parse_jumptable[i] = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
SV_InitNet (void)
|
|
{
|
|
int port, p;
|
|
|
|
SV_GenerateIPMasks ();
|
|
|
|
port = PORT_SERVER;
|
|
p = COM_CheckParm ("-port");
|
|
if (p && p < com_argc) {
|
|
port = atoi (com_argv[p + 1]);
|
|
SV_Printf ("Port: %i\n", port);
|
|
}
|
|
NET_Init (port);
|
|
|
|
Netchan_Init ();
|
|
|
|
Net_Log_Init(sv.sound_precache);
|
|
|
|
SV_InitNetSVC ();
|
|
|
|
// heartbeats will always be sent to the id master
|
|
svs.last_heartbeat = -99999; // send immediately
|
|
// NET_StringToAdr ("192.246.40.70:27000", &idmaster_adr);
|
|
}
|
|
|
|
void
|
|
SV_Init (void)
|
|
{
|
|
COM_InitArgv (host_parms.argc, (const char**)host_parms.argv);
|
|
// COM_AddParm ("-game");
|
|
// COM_AddParm ("qw");
|
|
|
|
if (COM_CheckParm ("-minmemory"))
|
|
host_parms.memsize = MINIMUM_MEMORY;
|
|
|
|
if (host_parms.memsize < MINIMUM_MEMORY)
|
|
SV_Error ("Only %4.1f megs of memory reported, can't execute game",
|
|
host_parms.memsize / (float) 0x100000);
|
|
|
|
Sys_RegisterShutdown (SV_Shutdown);
|
|
|
|
Cvar_Init_Hash ();
|
|
Cmd_Init_Hash ();
|
|
Memory_Init (host_parms.membase, host_parms.memsize);
|
|
Cvar_Init ();
|
|
Sys_Init_Cvars ();
|
|
Sys_Init ();
|
|
|
|
Cvar_Get ("cmd_warncmd", "1", CVAR_NONE, NULL, NULL);
|
|
|
|
svs.info = Info_ParseString ("", MAX_SERVERINFO_STRING);
|
|
localinfo = Info_ParseString ("", 0); // unlimited
|
|
|
|
Cbuf_Init ();
|
|
Cmd_Init ();
|
|
SV_InitOperatorCommands ();
|
|
|
|
// execute +set as early as possible
|
|
Cmd_StuffCmds_f ();
|
|
Cbuf_Execute_Sets ();
|
|
|
|
// execute the global configuration file if it exists
|
|
// would have been nice if Cmd_Exec_f could have been used, but it
|
|
// only reads from within the quake file system, and changing that is
|
|
// probably Not A Good Thing (tm).
|
|
fs_globalcfg = Cvar_Get ("fs_globalcfg", FS_GLOBALCFG,
|
|
CVAR_ROM, 0, "global configuration file");
|
|
Cmd_Exec_File (fs_globalcfg->string);
|
|
Cbuf_Execute_Sets ();
|
|
|
|
// execute +set again to override the config file
|
|
Cmd_StuffCmds_f ();
|
|
Cbuf_Execute_Sets ();
|
|
|
|
fs_usercfg = Cvar_Get ("fs_usercfg", FS_USERCFG,
|
|
CVAR_ROM, 0, "user configuration file");
|
|
Cmd_Exec_File (fs_usercfg->string);
|
|
Cbuf_Execute_Sets ();
|
|
|
|
// execute +set again to override the config file
|
|
Cmd_StuffCmds_f ();
|
|
Cbuf_Execute_Sets ();
|
|
|
|
PI_Init ();
|
|
|
|
sv_console_plugin = Cvar_Get ("sv_console_plugin", "server",
|
|
CVAR_ROM, 0, "Plugin used for the console");
|
|
Con_Init (sv_console_plugin->string);
|
|
Sys_SetPrintf (SV_Print);
|
|
|
|
COM_Filesystem_Init_Cvars ();
|
|
Game_Init_Cvars ();
|
|
COM_Init_Cvars ();
|
|
Mod_Init_Cvars ();
|
|
Netchan_Init_Cvars ();
|
|
Pmove_Init_Cvars ();
|
|
SV_Progs_Init_Cvars ();
|
|
PR_Init_Cvars ();
|
|
|
|
// and now reprocess the cmdline's sets for overrides
|
|
Cmd_StuffCmds_f ();
|
|
Cbuf_Execute_Sets ();
|
|
|
|
COM_Filesystem_Init ();
|
|
Game_Init ();
|
|
COM_Init ();
|
|
|
|
PR_Init ();
|
|
SV_Progs_Init ();
|
|
Mod_Init ();
|
|
|
|
SV_InitNet ();
|
|
|
|
SV_InitLocal ();
|
|
Pmove_Init ();
|
|
|
|
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
|
|
host_hunklevel = Hunk_LowMark ();
|
|
|
|
Cbuf_InsertText ("exec server.cfg\n");
|
|
|
|
host_initialized = true;
|
|
|
|
// SV_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
|
SV_Printf ("%4.1f megabyte heap\n", host_parms.memsize / (1024 * 1024.0));
|
|
|
|
SV_Printf ("\n");
|
|
SV_Printf ("%s server, Version %s (build %04d)\n", PROGRAM, VERSION,
|
|
build_number ());
|
|
SV_Printf ("\n");
|
|
|
|
SV_Printf ("<==> %s initialized <==>\n", PROGRAM);
|
|
|
|
// process command line arguments
|
|
Cmd_Exec_File (fs_usercfg->string);
|
|
Cmd_StuffCmds_f ();
|
|
Cbuf_Execute ();
|
|
|
|
// if a map wasn't specified on the command line, spawn start.map
|
|
if (sv.state == ss_dead)
|
|
Cmd_ExecuteString ("map start", src_command);
|
|
if (sv.state == ss_dead)
|
|
SV_Error ("Could not initialize server");
|
|
}
|